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* feedback changesWBoerenkamps12 days
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* example changeWBoerenkamps12 days
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* removed iostream headerWBoerenkamps12 days
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* check if camera position change button still worksWBoerenkamps12 days
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* make formatWBoerenkamps12 days
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* if button outside viewport fixWBoerenkamps12 days
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* removed asset from git ignoreWBoerenkamps13 days
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* button exampleWBoerenkamps13 days
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* make formatWBoerenkamps13 days
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* changed test for changesWBoerenkamps13 days
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* world units for clickWBoerenkamps13 days
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* Merge branch 'jaro/collision-system' into wouter/exampleGameWBoerenkamps13 days
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| * `make format`Loek Le Blansch13 days
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| * implemented feedback removed get_width and height --> get_size for both ↵heavydemon2113 days
| | | | | | | | texture and sdlcontext
| * make formatheavydemon2114 days
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| * rendering color workingheavydemon2114 days
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| * fixed the color functionalityheavydemon2114 days
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| * Merge branch 'master' into niels/rendering_colorheavydemon2114 days
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| | * update contributing.mdLoek Le Blansch2024-11-29
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| | * `make format`Loek Le Blansch2024-11-28
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| | * implemented loek feedbackheavydemon212024-11-28
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| | * sprite had include wrong orderheavydemon212024-11-28
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| | * make formatheavydemon212024-11-28
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| | * adjusted more it should now be finsishedheavydemon212024-11-28
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| | * removed animator rectangleheavydemon212024-11-28
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| | * implemented feedback to have draw structheavydemon212024-11-28
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| | * making test work againheavydemon212024-11-28
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| | * Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-28
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| | * | adjusted texture and sprite to hold a texture, instead of referenceheavydemon212024-11-28
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| | * | make formatheavydemon212024-11-28
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| | * | feedback implementedheavydemon212024-11-28
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| | * | implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
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| | * | make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
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| | * | removed shared_ptr from spriteheavydemon212024-11-27
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| | * | implemented feedback, removed width so that user only can set height.heavydemon212024-11-27
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| | * | removed most static cast because of camera sizes vec2 -> ivec2heavydemon212024-11-27
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| | * | implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
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| | * | implemented all the feedbackheavydemon212024-11-26
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| | * | make formatheavydemon212024-11-26
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| | * | added window default config settingsheavydemon212024-11-26
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| | * | adjusted vector2 to vec2heavydemon212024-11-26
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| | * | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-26
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| | * | | fixed a rezing and camera origin is now middlepointheavydemon212024-11-25
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| | * | | added doxygen commentsheavydemon212024-11-22
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| | * | | make formatheavydemon212024-11-22
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| | * | | working moving camera, flip animations, resizing with animations, and black barsheavydemon212024-11-22
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| | * | | working scaling image with scaling world to screenheavydemon212024-11-22
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| | * | | working aspect ratio in world units. and add pillarboxing/letterboxing ↵heavydemon212024-11-22
| | | | | | | | | | | | | | | | | | | | depending on ratio
| | * | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-21
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| | * | | | adjusted branch based on feedbackheavydemon212024-11-20
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