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* fixed the one cycle aimatorsystem where it did not do the last frame_for the ↵heavydemon2114 days
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* made the test work with the adjustmentsheavydemon212024-12-02
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* make formatheavydemon212024-12-02
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* added all the contructor strutcts for animator,sprite and cameraheavydemon212024-12-02
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* making struct constructorsheavydemon212024-12-02
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* tmp commitheavydemon212024-12-02
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* comments i animator and sprite. added sprite indepentdent scale and angleheavydemon212024-12-02
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* make formatheavydemon212024-11-30
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* improved animatorheavydemon212024-11-30
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* cleaner camera implementationheavydemon212024-11-30
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* zoomed viewportheavydemon212024-11-30
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* first version of new viewport floats without the use of sdl functionsheavydemon212024-11-30
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* working floating point black barsheavydemon212024-11-29
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* `make format`Loek Le Blansch2024-11-28
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* implemented loek feedbackheavydemon212024-11-28
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* sprite had include wrong orderheavydemon212024-11-28
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* make formatheavydemon212024-11-28
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* adjusted more it should now be finsishedheavydemon212024-11-28
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* removed animator rectangleheavydemon212024-11-28
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* implemented feedback to have draw structheavydemon212024-11-28
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* making test work againheavydemon212024-11-28
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* Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-28
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| * Merge branch 'max/ecs' of github.com:lonkaars/crepeLoek Le Blansch2024-11-27
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| | * Improved testmax-0012024-11-26
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| | * Added testmax-0012024-11-26
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| | * Renamed componentArray to component_arraymax-0012024-11-26
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| | * Improved delete_all_components()max-0012024-11-26
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| | * It is now possible to reset the persistent flagmax-0012024-11-26
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| | * Replaced vector by unordered_mapmax-0012024-11-26
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| | * Make formatmax-0012024-11-24
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| | * Corrected includemax-0012024-11-24
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| | * Merge remote-tracking branch 'origin/master' into max/ecsmax-0012024-11-24
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| | * | Extended testmax-0012024-11-22
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| | * | Implemented persistent objectsmax-0012024-11-22
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* | | | adjusted texture and sprite to hold a texture, instead of referenceheavydemon212024-11-28
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* | | | make formatheavydemon212024-11-28
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* | | | feedback implementedheavydemon212024-11-28
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* | | | implemented feedback. biggest changes are teh camera_ref removedheavydemon212024-11-27
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* | | | make format and offset for the cameara relative from the transform gameobjectheavydemon212024-11-27
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* | | | removed shared_ptr from spriteheavydemon212024-11-27
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* | | | implemented feedback, removed width so that user only can set height.heavydemon212024-11-27
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* | | | removed most static cast because of camera sizes vec2 -> ivec2heavydemon212024-11-27
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* | | | implemented feedback on PR40 and made camera sizes ivec2heavydemon212024-11-27
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* | | | implemented all the feedbackheavydemon212024-11-26
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* | | | make formatheavydemon212024-11-26
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* | | | added window default config settingsheavydemon212024-11-26
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* | | | adjusted vector2 to vec2heavydemon212024-11-26
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* | | | Merge branch 'master' into niels/decoupling_pixel_and_posheavydemon212024-11-26
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| * | | nitpick #50Loek Le Blansch2024-11-24
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| * | | Merge branch 'max/scenes' of github.com:lonkaars/crepeLoek Le Blansch2024-11-24
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