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* make formatheavydemon214 days
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* forget includesheavydemon214 days
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* Merge branch 'master' into niels/UIheavydemon214 days
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| * `make format`Loek Le Blansch4 days
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| * fix testsLoek Le Blansch4 days
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| * removed Texture from profilingheavydemon214 days
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| * implemented feedback on testheavydemon214 days
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| * reverted to masterheavydemon214 days
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| * implemented feedbackheavydemon214 days
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| * make formatheavydemon214 days
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| * adjusted aspect ratioheavydemon214 days
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| * Merge branch 'master' into niels/remove_singletonheavydemon214 days
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| * | implemented feedback wouter, improved animator. however if spritesheet ↵heavydemon215 days
| | | | | | | | | | | | aspect_ratio is not the same as the single frame then the scaling is wrong
| * | fixed the aspect ratio and removed the ratio from sprite and give it to ↵heavydemon216 days
| | | | | | | | | | | | texture. however the problem still lies with if animator is given the aspect ratio is then off
| * | made sdlcontext not a singleton anymoreheavydemon217 days
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| * | removed singleton from SDLContext, problem now is cannot call ↵heavydemon217 days
| | | | | | | | | | | | functionalities in the constructor sprite and animator and texture because it can only be filled at rendersystem call
* | | make formatheavydemon214 days
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* | | updated the code so that get_events() calculates pixel units to game unitsheavydemon214 days
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* | | Merge branch 'master' into niels/UIheavydemon214 days
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| * | Merge pull request #68 from lonkaars/max/AIMax-0014 days
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| | * | Implemented feedbackmax-0014 days
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| | * | Clarified 0.75fmax-0014 days
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| | * | Make formatmax-0014 days
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| | * | Corrected constexprmax-0014 days
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| | * | Merge remote-tracking branch 'origin/master' into max/AImax-0014 days
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| * | | add SaveManager to LoopManagerLoek Le Blansch5 days
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| * | | use opaque type instead of forward declared DB for unique_ptr in SaveManagerLoek Le Blansch5 days
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| * | | merge masterLoek Le Blansch5 days
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| | * \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch5 days
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| | * \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch6 days
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| | * \ \ \ \ Merge branch 'master' into loek/scriptsLoek Le Blansch6 days
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| | * | | | | | add doxygen commentsLoek Le Blansch8 days
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| | * | | | | | merge with masterLoek Le Blansch8 days
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| | * | | | | | | `make format`Loek Le Blansch8 days
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| | * | | | | | | more script utilitiesLoek Le Blansch8 days
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| | * | | | | | | add more fetching functions to ComponentManagerLoek Le Blansch9 days
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| * | | | | | | | merge masterLoek Le Blansch5 days
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| | * | | | | | | fix AudioSystem bug + add regression testloek/audioLoek Le Blansch5 days
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| | * | | | | | | add ResourceManager to LoopManagerLoek Le Blansch5 days
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| | * | | | | | | process feedback on #60Loek Le Blansch5 days
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch6 days
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch6 days
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| | * | | | | | merge masterLoek Le Blansch8 days
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| | * | | | | | `make format`Loek Le Blansch10 days
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| | * | | | | | Merge branch 'master' into loek/audioLoek Le Blansch10 days
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| | * | | | | | | add unit testLoek Le Blansch10 days
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| | * | | | | | | remove copy/move constructor/operator from base ResourceLoek Le Blansch11 days
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| | * | | | | | | Merge branch 'master' into loek/audioLoek Le Blansch11 days
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| | * \ \ \ \ \ \ \ Merge branch 'master' into loek/audioLoek Le Blansch11 days
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| | * | | | | | | | | remove `Private`Loek Le Blansch13 days
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