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-rw-r--r--src/example/rendering_particle.cpp2
-rw-r--r--src/test/Profiling.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index 005ee3a..13e625f 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -1,6 +1,7 @@
#include "api/Asset.h"
#include <crepe/Component.h>
#include <crepe/api/Animator.h>
+#include <crepe/api/Button.h>
#include <crepe/api/Camera.h>
#include <crepe/api/Color.h>
#include <crepe/api/GameObject.h>
@@ -9,7 +10,6 @@
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Sprite.h>
#include <crepe/api/Transform.h>
-#include <crepe/api/Button.h>
#include <crepe/manager/ComponentManager.h>
#include <crepe/manager/Mediator.h>
#include <crepe/types.h>
diff --git a/src/test/Profiling.cpp b/src/test/Profiling.cpp
index 825df8d..35f52dc 100644
--- a/src/test/Profiling.cpp
+++ b/src/test/Profiling.cpp
@@ -17,11 +17,11 @@
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Script.h>
#include <crepe/api/Transform.h>
+#include <crepe/facade/SDLContext.h>
#include <crepe/manager/ComponentManager.h>
#include <crepe/manager/EventManager.h>
#include <crepe/system/CollisionSystem.h>
#include <crepe/system/ScriptSystem.h>
-#include <crepe/facade/SDLContext.h>
#include <crepe/types.h>
#include <crepe/util/Log.h>