Commit message (Collapse) | Author | Age | |
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* | Merge branch 'niels/game' of github.com:lonkaars/crepe | Loek Le Blansch | 17 hours |
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| * | improved missile spawn location | heavydemon21 | 18 hours |
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* | | fix zapper spawn range | Loek Le Blansch | 17 hours |
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* | calm down player | Loek Le Blansch | 20 hours |
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* | Merge pull request #132 from lonkaars/max/game2 | Wboerenkamps | 21 hours |
|\ | | | | | Bug fixes | ||
| * | Bug fix: Back button not vissible | Max-001 | 22 hours |
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| * | Fixed bug: Sprites less pixely | Max-001 | 22 hours |
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| * | Fixed bug Wouter | Max-001 | 22 hours |
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* | Merge pull request #131 from lonkaars/niels/game | heavydemon21 | 37 hours |
|\ | | | | | Niels/game | ||
| * | Merge remote-tracking branch 'origin/master' into niels/game | heavydemon21 | 37 hours |
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* | | Merge pull request #123 from lonkaars/wouter/game-improvements | heavydemon21 | 37 hours |
|\ \ | | | | | | | some extra features | ||
| * \ | Merge pull request #130 from lonkaars/max/game2 | Max-001 | 38 hours |
| |\ \ | | | | | | | | | Max/game2 | ||
| | * | | Spawn more enemies when game is further | Max-001 | 39 hours |
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| | * | | Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2 | Max-001 | 40 hours |
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| * | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 42 hours |
| |\ \ \ | | | | | | | | | | | | | | | | wouter/game-improvements | ||
| * | | | | balance changes | WBoerenkamps | 43 hours |
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| * | | | | make format | WBoerenkamps | 46 hours |
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| * | | | | removed iostream | WBoerenkamps | 46 hours |
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| * | | | | animation working + removed bullet colliding with dead enemies | WBoerenkamps | 46 hours |
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| * | | | | Merge branch 'master' of https://github.com/lonkaars/crepe into ↵ | WBoerenkamps | 46 hours |
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| * | | | | | added to config enemy_pool_max | WBoerenkamps | 46 hours |
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| * | | | | | balance changes | WBoerenkamps | 47 hours |
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| * | | | | | changed bullet color | WBoerenkamps | 3 days |
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| * | | | | | decreased bullet | WBoerenkamps | 3 days |
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| * | | | | | make format | WBoerenkamps | 3 days |
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| * | | | | | cleanup | WBoerenkamps | 3 days |
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| * | | | | | enemy death working | WBoerenkamps | 3 days |
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| * | | | | | make format | WBoerenkamps | 3 days |
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| * | | | | | fixed some player features | WBoerenkamps | 3 days |
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| * | | | | | removed player spawn battle | WBoerenkamps | 3 days |
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| * | | | | | removed iostream | WBoerenkamps | 3 days |
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| * | | | | | removed unnecesary config option | WBoerenkamps | 3 days |
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| * | | | | | workers during normal sequence working | WBoerenkamps | 3 days |
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| | | | | * | make format | heavydemon21 | 37 hours |
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| | | | | * | tiny adjustments for preview scene | heavydemon21 | 37 hours |
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| | | | | * | Merge branch 'master' into niels/game | heavydemon21 | 37 hours |
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* | | | | | | Merge pull request #129 from lonkaars/max/game2 | Max-001 | 39 hours |
|\ \ \ \ \ \ | | |_|_|/ / | |/| | | | | Implemented Shop | ||
| * | | | | | Bug fixes | Max-001 | 40 hours |
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| * | | | | | Implemented Shop | Max-001 | 41 hours |
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* | | | | | Merge pull request #127 from lonkaars/max/game2 | Wboerenkamps | 41 hours |
|\ \ \ \ \ | |_|_|/ / |/| | | | | Fixed Paralax | ||
| * | | | | Merge remote-tracking branch 'origin/master' into max/game2 | Max-001 | 41 hours |
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| * | | | | Fixed Paralax | Max-001 | 41 hours |
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| | | | * | added boundaries to preview scene | heavydemon21 | 37 hours |
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| | | | * | moved if statement | heavydemon21 | 40 hours |
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| | | | * | missile solution, cannot find @max issue | heavydemon21 | 40 hours |
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* | | | | Merge pull request #126 from lonkaars/max/game2 | heavydemon21 | 42 hours |
|\| | | | | | | | | | | | Bug fix + make format | ||
| * | | | Merge remote-tracking branch 'origin/master' into max/game2 | Max-001 | 42 hours |
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* | | | | Merge pull request #125 from lonkaars/niels/game | heavydemon21 | 42 hours |
|\ \ \ \ | | | | | | | | | | | missile alerts | ||
| * | | | | make format | heavydemon21 | 42 hours |
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| * | | | | adjsuted includes so that it has <> and not | heavydemon21 | 42 hours |
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