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| | * | | | | update contributing.md | Loek Le Blansch | 2024-11-06 | |
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| | * | | | | fix code style | Loek Le Blansch | 2024-11-06 | |
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| | * | | | | `make format` | Loek Le Blansch | 2024-11-06 | |
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| * | | | | Moved Matadata to api folder (because it may be used by the game programmer) | max-001 | 2024-11-06 | |
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| * | | | | Made the destructor public and non-virtual (because virtual is not necesary) | max-001 | 2024-11-06 | |
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| * | | | | Made std::string const reference (instead of copy by value) | max-001 | 2024-11-06 | |
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| * | | | | Make format | max-001 | 2024-11-06 | |
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| * | | | | Added a missing include | max-001 | 2024-11-06 | |
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| * | | | | Removed two unnecessary includes | max-001 | 2024-11-06 | |
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| * | | | | Changed include to incomplete decleration | max-001 | 2024-11-06 | |
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| * | | | | Include order | max-001 | 2024-11-06 | |
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| * | | | | Added comments and replaced some auto with concrete types | max-001 | 2024-11-06 | |
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| * | | | | Added Doxygen comments | max-001 | 2024-11-06 | |
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| * | | | | Added public | max-001 | 2024-11-06 | |
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| * | | | | Default value defined in class instead of constructor | max-001 | 2024-11-06 | |
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| * | | | | Make format | max-001 | 2024-11-06 | |
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| * | | | | Big cleanup setup | max-001 | 2024-11-06 | |
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| * | | | start cleanup | Loek Le Blansch | 2024-11-05 | |
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| * | | | merge #18 | Loek Le Blansch | 2024-11-05 | |
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| * | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 | |
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| | * | `make format` | Loek Le Blansch | 2024-11-05 | |
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| * | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 | |
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| * | | | Made add_component() exception save | max-001 | 2024-11-05 | |
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| * | | | Implemented -1 case | max-001 | 2024-11-05 | |
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| * | | | Merge remote-tracking branch 'origin/master' into max/gameobject | max-001 | 2024-11-05 | |
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| * | | | | Improved test by adding one Transform component too much | max-001 | 2024-11-05 | |
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| * | | | | Implemented get_instances_max() at add_component() | max-001 | 2024-11-05 | |
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| * | | | | Make format | max-001 | 2024-11-05 | |
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| * | | | | Implemented get_instances_max() at Transform component | max-001 | 2024-11-05 | |
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| * | | | | Improved test | max-001 | 2024-11-05 | |
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| * | | | | Improved test | max-001 | 2024-11-05 | |
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| * | | | | Added example | max-001 | 2024-11-05 | |
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| * | | | | Replaced auto with concrete type | max-001 | 2024-11-05 | |
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| * | | | | Changed examples a bit to work with new GameObject class | max-001 | 2024-11-05 | |
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| * | | | | Modified GameObject according to class diagram (design document) | max-001 | 2024-11-05 | |
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| * | | | | Replaced Point references with Point copy by value | max-001 | 2024-11-05 | |
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| * | | | | Added Matadata component | max-001 | 2024-11-05 | |
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| * | | | | Added get_instances_max() method | max-001 | 2024-11-05 | |
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* | | | | | check code standard | Loek Le Blansch | 2024-11-07 | |
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* | | | | | merge `master` into `loek/savemgr`loek/savemgr | Loek Le Blansch | 2024-11-05 | |
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| * | | | | create facade folder | Loek Le Blansch | 2024-11-05 | |
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| * | | | | `make format` | Loek Le Blansch | 2024-11-05 | |
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| * | | | | remove util and api namespaces | Loek Le Blansch | 2024-11-05 | |
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| * | | | | move systems + update contributing.md | Loek Le Blansch | 2024-11-05 | |
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| * | | | update contributing.md | Loek Le Blansch | 2024-11-05 | |
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| * | | | Merge branch 'max/code-style' of github.com:lonkaars/crepe | Loek Le Blansch | 2024-11-05 | |
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| | * | | Improved example | max-001 | 2024-11-05 | |
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| | * | | Added examples to the code style | max-001 | 2024-11-05 | |
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| * / | make string format RAII | Loek Le Blansch | 2024-11-05 | |
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| * | fix CMakeLists for GTest unit tests | Loek Le Blansch | 2024-11-04 | |
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