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| | * | | | update contributing.mdLoek Le Blansch2024-11-06
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| | * | | | fix code styleLoek Le Blansch2024-11-06
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| | * | | | `make format`Loek Le Blansch2024-11-06
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| * | | | Moved Matadata to api folder (because it may be used by the game programmer)max-0012024-11-06
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| * | | | Made the destructor public and non-virtual (because virtual is not necesary)max-0012024-11-06
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| * | | | Made std::string const reference (instead of copy by value)max-0012024-11-06
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| * | | | Make formatmax-0012024-11-06
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| * | | | Added a missing includemax-0012024-11-06
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| * | | | Removed two unnecessary includesmax-0012024-11-06
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| * | | | Changed include to incomplete declerationmax-0012024-11-06
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| * | | | Include ordermax-0012024-11-06
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| * | | | Added comments and replaced some auto with concrete typesmax-0012024-11-06
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| * | | | Added Doxygen commentsmax-0012024-11-06
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| * | | | Added publicmax-0012024-11-06
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| * | | | Default value defined in class instead of constructormax-0012024-11-06
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| * | | | Make formatmax-0012024-11-06
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| * | | | Big cleanup setupmax-0012024-11-06
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| * | | start cleanupLoek Le Blansch2024-11-05
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| * | | merge #18Loek Le Blansch2024-11-05
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| * | Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| | * `make format`Loek Le Blansch2024-11-05
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| * | Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| * | | Made add_component() exception savemax-0012024-11-05
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| * | | Implemented -1 casemax-0012024-11-05
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| * | | Merge remote-tracking branch 'origin/master' into max/gameobjectmax-0012024-11-05
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| * | | | Improved test by adding one Transform component too muchmax-0012024-11-05
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| * | | | Implemented get_instances_max() at add_component()max-0012024-11-05
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| * | | | Make formatmax-0012024-11-05
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| * | | | Implemented get_instances_max() at Transform componentmax-0012024-11-05
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| * | | | Improved testmax-0012024-11-05
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| * | | | Improved testmax-0012024-11-05
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| * | | | Added examplemax-0012024-11-05
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| * | | | Replaced auto with concrete typemax-0012024-11-05
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| * | | | Changed examples a bit to work with new GameObject classmax-0012024-11-05
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| * | | | Modified GameObject according to class diagram (design document)max-0012024-11-05
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| * | | | Replaced Point references with Point copy by valuemax-0012024-11-05
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| * | | | Added Matadata componentmax-0012024-11-05
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| * | | | Added get_instances_max() methodmax-0012024-11-05
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* | | | | check code standardLoek Le Blansch2024-11-07
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* | | | | merge `master` into `loek/savemgr`loek/savemgrLoek Le Blansch2024-11-05
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| * | | | create facade folderLoek Le Blansch2024-11-05
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| * | | | `make format`Loek Le Blansch2024-11-05
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| * | | | remove util and api namespacesLoek Le Blansch2024-11-05
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| * | | | move systems + update contributing.mdLoek Le Blansch2024-11-05
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| * | | update contributing.mdLoek Le Blansch2024-11-05
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| * | | Merge branch 'max/code-style' of github.com:lonkaars/crepeLoek Le Blansch2024-11-05
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| | * | Improved examplemax-0012024-11-05
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| | * | Added examples to the code stylemax-0012024-11-05
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| * / make string format RAIILoek Le Blansch2024-11-05
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| * fix CMakeLists for GTest unit testsLoek Le Blansch2024-11-04
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