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-rw-r--r--src/crepe/api/Script.h12
-rw-r--r--src/crepe/api/Script.hpp27
-rw-r--r--src/crepe/manager/ComponentManager.h20
-rw-r--r--src/crepe/manager/ComponentManager.hpp23
4 files changed, 78 insertions, 4 deletions
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h
index 5862bae..a040608 100644
--- a/src/crepe/api/Script.h
+++ b/src/crepe/api/Script.h
@@ -90,6 +90,18 @@ protected:
*/
template <typename T>
RefVector<T> get_components_by_id(game_object_id_t id) const;
+ /**
+ * \copydoc ComponentManager::get_components_by_name
+ * \see ComponentManager::get_components_by_name
+ */
+ template <typename T>
+ RefVector<T> get_components_by_name(const std::string & name) const;
+ /**
+ * \copydoc ComponentManager::get_components_by_tag
+ * \see ComponentManager::get_components_by_tag
+ */
+ template <typename T>
+ RefVector<T> get_components_by_tag(const std::string & tag) const;
/**
* \brief Log a message using Log::logf
diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp
index 45f1ff1..16e0dc5 100644
--- a/src/crepe/api/Script.hpp
+++ b/src/crepe/api/Script.hpp
@@ -20,10 +20,7 @@ T & Script::get_component() const {
template <typename T>
RefVector<T> Script::get_components() const {
- Mediator & mediator = this->mediator;
- ComponentManager & mgr = mediator.component_manager;
-
- return mgr.get_components_by_id<T>(this->game_object_id);
+ return this->get_components_by_id<T>(this->game_object_id);
}
template <typename... Args>
@@ -56,4 +53,26 @@ void Script::subscribe(const EventHandler<EventType> & callback) {
this->subscribe_internal(callback, EventManager::CHANNEL_ALL);
}
+template <typename T>
+RefVector<T> Script::get_components_by_id(game_object_id_t id) const {
+ Mediator & mediator = this->mediator;
+ ComponentManager & mgr = mediator.component_manager;
+
+ return mgr.get_components_by_id<T>(id);
+}
+template <typename T>
+RefVector<T> Script::get_components_by_name(const std::string & name) const {
+ Mediator & mediator = this->mediator;
+ ComponentManager & mgr = mediator.component_manager;
+
+ return mgr.get_components_by_name<T>(name);
+}
+template <typename T>
+RefVector<T> Script::get_components_by_tag(const std::string & tag) const {
+ Mediator & mediator = this->mediator;
+ ComponentManager & mgr = mediator.component_manager;
+
+ return mgr.get_components_by_tag<T>(tag);
+}
+
} // namespace crepe
diff --git a/src/crepe/manager/ComponentManager.h b/src/crepe/manager/ComponentManager.h
index 5f2cf3c..4e53954 100644
--- a/src/crepe/manager/ComponentManager.h
+++ b/src/crepe/manager/ComponentManager.h
@@ -135,10 +135,30 @@ public:
*/
template <typename T>
RefVector<T> get_components_by_type() const;
+ /**
+ * \brief Get all components of a specific type on a GameObject with name \c name
+ *
+ * \tparam T The type of the component
+ * \param name Metadata::name for the same game_object_id as the returned components
+ * \return Components matching criteria
+ */
+ template <typename T>
+ RefVector<T> get_components_by_name(const std::string & name) const;
+ /**
+ * \brief Get all components of a specific type on a GameObject with tag \c tag
+ *
+ * \tparam T The type of the component
+ * \param name Metadata::tag for the same game_object_id as the returned components
+ * \return Components matching criteria
+ */
+ template <typename T>
+ RefVector<T> get_components_by_tag(const std::string & tag) const;
private:
template <typename T>
std::set<game_object_id_t> get_objects_by_predicate(const std::function<bool (const T &)> & pred) const;
+ template <typename T>
+ RefVector<T> get_components_by_ids(const std::set<game_object_id_t> & ids) const;
std::set<game_object_id_t> get_objects_by_name(const std::string & name) const;
std::set<game_object_id_t> get_objects_by_tag(const std::string & tag) const;
diff --git a/src/crepe/manager/ComponentManager.hpp b/src/crepe/manager/ComponentManager.hpp
index 25c2747..52df368 100644
--- a/src/crepe/manager/ComponentManager.hpp
+++ b/src/crepe/manager/ComponentManager.hpp
@@ -167,4 +167,27 @@ std::set<game_object_id_t> ComponentManager::get_objects_by_predicate(const std:
return objects;
}
+template <typename T>
+RefVector<T> ComponentManager::get_components_by_ids(const std::set<game_object_id_t> & ids) const {
+ using namespace std;
+
+ RefVector<T> out = {};
+ for (game_object_id_t id : ids) {
+ RefVector<T> components = get_components_by_id<T>(id);
+ out.insert(out.end(), components.begin(), components.end());
+ }
+
+ return out;
+}
+
+template <typename T>
+RefVector<T> ComponentManager::get_components_by_name(const std::string & name) const {
+ return this->get_components_by_ids<T>(this->get_objects_by_name(name));
+}
+
+template <typename T>
+RefVector<T> ComponentManager::get_components_by_tag(const std::string & tag) const {
+ return this->get_components_by_ids<T>(this->get_objects_by_tag(tag));
+}
+
} // namespace crepe