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-rw-r--r--src/crepe/manager/ComponentManager.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/crepe/manager/ComponentManager.h b/src/crepe/manager/ComponentManager.h
index 5f2cf3c..4e53954 100644
--- a/src/crepe/manager/ComponentManager.h
+++ b/src/crepe/manager/ComponentManager.h
@@ -135,10 +135,30 @@ public:
*/
template <typename T>
RefVector<T> get_components_by_type() const;
+ /**
+ * \brief Get all components of a specific type on a GameObject with name \c name
+ *
+ * \tparam T The type of the component
+ * \param name Metadata::name for the same game_object_id as the returned components
+ * \return Components matching criteria
+ */
+ template <typename T>
+ RefVector<T> get_components_by_name(const std::string & name) const;
+ /**
+ * \brief Get all components of a specific type on a GameObject with tag \c tag
+ *
+ * \tparam T The type of the component
+ * \param name Metadata::tag for the same game_object_id as the returned components
+ * \return Components matching criteria
+ */
+ template <typename T>
+ RefVector<T> get_components_by_tag(const std::string & tag) const;
private:
template <typename T>
std::set<game_object_id_t> get_objects_by_predicate(const std::function<bool (const T &)> & pred) const;
+ template <typename T>
+ RefVector<T> get_components_by_ids(const std::set<game_object_id_t> & ids) const;
std::set<game_object_id_t> get_objects_by_name(const std::string & name) const;
std::set<game_object_id_t> get_objects_by_tag(const std::string & tag) const;