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-rw-r--r--src/crepe/system/CollisionSystem.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/crepe/system/CollisionSystem.h b/src/crepe/system/CollisionSystem.h
index 23e8245..a4c6ecb 100644
--- a/src/crepe/system/CollisionSystem.h
+++ b/src/crepe/system/CollisionSystem.h
@@ -2,6 +2,7 @@
#include "Collider.h"
#include <vector>
+#include <variant>
namespace crepe {
@@ -16,7 +17,10 @@ public:
CollisionSystem();
void update();
private:
- std::vector<std::pair<int, int>> check_collisions(const std::vector<std::reference_wrapper<BoxCollider>>& boxcolliders, const std::vector<std::reference_wrapper<CircleCollider>>& circlecolliders) ;
+ using collider_stor = std::variant<BoxCollider, CircleCollider>;
+private:
+ void call_collision_handler(const Rigidbody& rigidbody1,const Rigidbody& rigidbody2);
+ std::vector<std::pair<collider_stor, collider_stor>> check_collisions(const std::vector<std::reference_wrapper<BoxCollider>>& boxcolliders, const std::vector<std::reference_wrapper<CircleCollider>>& circlecolliders);
bool check_box_box_collision(const BoxCollider& box1, const BoxCollider& box2, const Transform& transform1, const Transform& transform2, const Rigidbody& rigidbody1, const Rigidbody& rigidbody2);
bool check_box_circle_collision(const BoxCollider& box1, const CircleCollider& circle2, const Transform& transform1, const Transform& transform2, const Rigidbody& rigidbody1, const Rigidbody& rigidbody2);
bool check_circle_circle_collision(const CircleCollider& circle1, const CircleCollider& circle2, const Transform& transform1, const Transform& transform2, const Rigidbody& rigidbody1, const Rigidbody& rigidbody2);