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Diffstat (limited to 'src/crepe/facade/SDLContext.cpp')
-rw-r--r--src/crepe/facade/SDLContext.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index d70a7bb..6e47561 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -84,7 +84,7 @@ Keycode SDLContext::sdl_to_keycode(SDL_Scancode sdl_key) {
return Keycode::NONE;
}
-keyboard_state_t SDLContext::get_keyboard_state() {
+void SDLContext::update_keyboard_state() {
// Array to hold the key states (true if pressed, false if not)
std::array<bool, Keycode::NUM_KEYCODES> keyState{};
SDL_PumpEvents();
@@ -94,11 +94,10 @@ keyboard_state_t SDLContext::get_keyboard_state() {
Keycode key = sdl_to_keycode(static_cast<SDL_Scancode>(i));
if (key != Keycode::NONE) {
- keyboard_state[key] = current_state[i] != 0;
+ this->keyboard_state[key] = current_state[i] != 0;
}
}
- return keyboard_state;
}
MouseButton SDLContext::sdl_to_mousebutton(Uint8 sdl_button) {
@@ -293,25 +292,24 @@ std::vector<SDLContext::EventData> SDLContext::get_events() {
break;
case SDL_KEYDOWN:
{
-
+ this->update_keyboard_state();
EventData transfer_event;
transfer_event.event_type = SDLContext::EventType::KEYDOWN;
transfer_event.data.key_data = KeyData{
.key = sdl_to_keycode(event.key.keysym.scancode),
.key_repeat = event.key.repeat != 0,
- .keyboard_state = this->get_keyboard_state(),
};
event_list.push_back(transfer_event);
}
break;
case SDL_KEYUP:
{
+ this->update_keyboard_state();
EventData transfer_event;
transfer_event.event_type = SDLContext::EventType::KEYUP;
transfer_event.data.key_data = KeyData{
.key = sdl_to_keycode(event.key.keysym.scancode),
.key_repeat = false,
- .keyboard_state = this->get_keyboard_state(),
};
event_list.push_back(transfer_event);
}