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-rw-r--r--src/crepe/api/Force.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/crepe/api/Force.cpp b/src/crepe/api/Force.cpp
index ff82afa..98649c1 100644
--- a/src/crepe/api/Force.cpp
+++ b/src/crepe/api/Force.cpp
@@ -1,16 +1,17 @@
-#include "Force.h"
#include <cmath>
+#include "Force.h"
+
namespace crepe::api {
-Force::Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction)
- : Component(gameObjectId) {
+Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction)
+ : Component(game_object_id) {
// Convert direction from degrees to radians
float radian_direction = static_cast<float>(direction) * (M_PI / 180.0f);
force_x = static_cast<int32_t>(
- std::round(forceMagnitude * std::cos(radian_direction)));
+ std::round(magnitude * std::cos(radian_direction)));
force_y = static_cast<int32_t>(
- std::round(forceMagnitude * std::sin(radian_direction)));
+ std::round(magnitude * std::sin(radian_direction)));
}
} // namespace crepe::api