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-rw-r--r--mwe/ecs-homemade/inc/GameObjectMax.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.hpp b/mwe/ecs-homemade/inc/GameObjectMax.hpp
index e1a49be..1e952ba 100644
--- a/mwe/ecs-homemade/inc/GameObjectMax.hpp
+++ b/mwe/ecs-homemade/inc/GameObjectMax.hpp
@@ -1,6 +1,6 @@
#include "ComponentManager.h"
-template <typename T>
-void GameObject::AddComponent(T* component) {
- ComponentManager::GetInstance().AddComponent(component, mId);
+template <typename T, typename... Args>
+void GameObject::AddComponent(Args&&... args) {
+ ComponentManager::GetInstance().AddComponent<T>(mId, std::forward<Args>(args)...);
}