diff options
author | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-02 12:35:01 +0200 |
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committer | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-02 12:35:01 +0200 |
commit | e409986d9a21ca96ee0b491826eb0008ff6ab8e0 (patch) | |
tree | 89f04830a0e3727f53e15b4ebff70a95add40c30 /mwe/ecs-homemade/inc/GameObjectMax.hpp | |
parent | aedbb8b82f13d8b390419e59cea098ea73295df5 (diff) |
Changed componentsManager to allow mutliple componts of the same type for one entity (id)
Diffstat (limited to 'mwe/ecs-homemade/inc/GameObjectMax.hpp')
-rw-r--r-- | mwe/ecs-homemade/inc/GameObjectMax.hpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/mwe/ecs-homemade/inc/GameObjectMax.hpp b/mwe/ecs-homemade/inc/GameObjectMax.hpp index e1a49be..1e952ba 100644 --- a/mwe/ecs-homemade/inc/GameObjectMax.hpp +++ b/mwe/ecs-homemade/inc/GameObjectMax.hpp @@ -1,6 +1,6 @@ #include "ComponentManager.h" -template <typename T> -void GameObject::AddComponent(T* component) { - ComponentManager::GetInstance().AddComponent(component, mId); +template <typename T, typename... Args> +void GameObject::AddComponent(Args&&... args) { + ComponentManager::GetInstance().AddComponent<T>(mId, std::forward<Args>(args)...); } |