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-rw-r--r--src/crepe/Collider.cpp2
-rw-r--r--src/crepe/Collider.h6
-rw-r--r--src/crepe/api/BoxCollider.cpp8
-rw-r--r--src/crepe/api/BoxCollider.h15
-rw-r--r--src/crepe/api/CircleCollider.cpp8
-rw-r--r--src/crepe/api/CircleCollider.h7
6 files changed, 39 insertions, 7 deletions
diff --git a/src/crepe/Collider.cpp b/src/crepe/Collider.cpp
index bbec488..0706371 100644
--- a/src/crepe/Collider.cpp
+++ b/src/crepe/Collider.cpp
@@ -2,4 +2,4 @@
using namespace crepe;
-Collider::Collider(game_object_id_t id) : Component(id) {}
+Collider::Collider(game_object_id_t id, Vector2 offset) : Component(id), offset(offset) {}
diff --git a/src/crepe/Collider.h b/src/crepe/Collider.h
index 827f83d..54695b1 100644
--- a/src/crepe/Collider.h
+++ b/src/crepe/Collider.h
@@ -1,14 +1,14 @@
#pragma once
#include "Component.h"
+#include "api/Vector2.h"
namespace crepe {
class Collider : public Component {
public:
- Collider(game_object_id_t id);
-
- int size;
+ Collider(game_object_id_t id, Vector2 offset);
+ Vector2 offset;
};
} // namespace crepe
diff --git a/src/crepe/api/BoxCollider.cpp b/src/crepe/api/BoxCollider.cpp
new file mode 100644
index 0000000..c3cb60c
--- /dev/null
+++ b/src/crepe/api/BoxCollider.cpp
@@ -0,0 +1,8 @@
+#pragma once
+
+#include "BoxCollider.h"
+
+using namespace crepe;
+
+
+BoxCollider::BoxCollider(game_object_id_t game_object_id,Vector2 offset, int width, int height) : Collider(game_object_id,offset), width(width), height(height) {}
diff --git a/src/crepe/api/BoxCollider.h b/src/crepe/api/BoxCollider.h
new file mode 100644
index 0000000..2461636
--- /dev/null
+++ b/src/crepe/api/BoxCollider.h
@@ -0,0 +1,15 @@
+#pragma once
+
+#include "Vector2.h"
+#include "../Collider.h"
+
+namespace crepe {
+
+class BoxCollider : public Collider {
+public:
+ BoxCollider(game_object_id_t game_object_id,Vector2 offset, int width, int height);
+ double width;
+ double height;
+};
+
+} // namespace crepe
diff --git a/src/crepe/api/CircleCollider.cpp b/src/crepe/api/CircleCollider.cpp
new file mode 100644
index 0000000..9365793
--- /dev/null
+++ b/src/crepe/api/CircleCollider.cpp
@@ -0,0 +1,8 @@
+#pragma once
+
+#include "CircleCollider.h"
+
+using namespace crepe;
+
+
+CircleCollider::CircleCollider(game_object_id_t game_object_id,Vector2 offset, int radius) : Collider(game_object_id,offset), radius(radius) {}
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h
index caa7e43..3a66355 100644
--- a/src/crepe/api/CircleCollider.h
+++ b/src/crepe/api/CircleCollider.h
@@ -1,13 +1,14 @@
#pragma once
+
+#include "Vector2.h"
#include "../Collider.h"
namespace crepe {
class CircleCollider : public Collider {
public:
- CircleCollider(game_object_id_t game_object_id, int radius)
- : Collider(game_object_id), radius(radius) {}
- int radius;
+ CircleCollider(game_object_id_t game_object_id,Vector2 offset, int radius);
+ double radius;
};
} // namespace crepe