blob: 936579372519328826e76ed5c1d83168dbe1756f (
plain)
1
2
3
4
5
6
7
8
|
#pragma once
#include "CircleCollider.h"
using namespace crepe;
CircleCollider::CircleCollider(game_object_id_t game_object_id,Vector2 offset, int radius) : Collider(game_object_id,offset), radius(radius) {}
|