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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-18 11:32:41 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-18 11:32:41 +0100
commit3f176dace320b9bb72675cf9b6fd77fe6d35c539 (patch)
tree8eeabdd5d2a3741af092713faab2c255a7d3c1f4 /src/example
parentea5e62b4ca8fbe214605abdab486bf6dcc1cc540 (diff)
make format
Diffstat (limited to 'src/example')
-rw-r--r--src/example/rendering_particle.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index 1c8072e..0fe24df 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -36,13 +36,14 @@ public:
.angle_offset = 0,
.position_offset = {0, 0},
});
- auto & emitter = game_object.add_component<ParticleEmitter>(test_sprite, ParticleEmitter::Data{});
+ auto & emitter
+ = game_object.add_component<ParticleEmitter>(test_sprite, ParticleEmitter::Data{});
auto & cam = game_object.add_component<Camera>(ivec2{1280, 720}, vec2{400, 400},
Camera::Data{
.bg_color = Color::WHITE,
});
- cam.data.postion_offset = {1000,1000};
+ cam.data.postion_offset = {1000, 1000};
}
string get_name() const { return "TestScene"; };