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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 12:19:56 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 12:19:56 +0100 |
commit | 87c74782e486647c46f9ca4d2f857094006e563c (patch) | |
tree | c8e0b893610cb90d7bd7578c3d076b7e905c822a /src/example/script.cpp | |
parent | ec3601fbc17a38a44608a04f53d4e36c1bff8c96 (diff) |
`make format`
Diffstat (limited to 'src/example/script.cpp')
-rw-r--r-- | src/example/script.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/example/script.cpp b/src/example/script.cpp index 4ba2b4b..69d1ce1 100644 --- a/src/example/script.cpp +++ b/src/example/script.cpp @@ -35,8 +35,8 @@ class MyScript : public Script { }; int main() { - ComponentManager component_manager {}; - ScriptSystem system { component_manager }; + ComponentManager component_manager{}; + ScriptSystem system{component_manager}; // Create game object with Transform and BehaviorScript components auto & obj = component_manager.new_object("name"); |