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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 12:19:56 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 12:19:56 +0100
commit87c74782e486647c46f9ca4d2f857094006e563c (patch)
treec8e0b893610cb90d7bd7578c3d076b7e905c822a
parentec3601fbc17a38a44608a04f53d4e36c1bff8c96 (diff)
`make format`
-rw-r--r--src/crepe/Collider.cpp1
-rw-r--r--src/crepe/Component.cpp1
-rw-r--r--src/crepe/ComponentManager.cpp9
-rw-r--r--src/crepe/ComponentManager.h7
-rw-r--r--src/crepe/api/Animator.cpp3
-rw-r--r--src/crepe/api/AssetManager.h3
-rw-r--r--src/crepe/api/BehaviorScript.cpp5
-rw-r--r--src/crepe/api/GameObject.cpp9
-rw-r--r--src/crepe/api/GameObject.h6
-rw-r--r--src/crepe/api/LoopManager.h5
-rw-r--r--src/crepe/api/LoopManager.hpp10
-rw-r--r--src/crepe/api/SceneManager.cpp10
-rw-r--r--src/crepe/api/Script.cpp1
-rw-r--r--src/crepe/api/Script.h1
-rw-r--r--src/crepe/api/Transform.h2
-rw-r--r--src/crepe/api/Vector2.cpp1
-rw-r--r--src/crepe/facade/SDLContext.cpp2
-rw-r--r--src/crepe/facade/Sound.cpp3
-rw-r--r--src/crepe/facade/SoundContext.cpp1
-rw-r--r--src/crepe/facade/SoundContext.h8
-rw-r--r--src/crepe/system/CollisionSystem.cpp1
-rw-r--r--src/crepe/system/ParticleSystem.cpp1
-rw-r--r--src/crepe/system/ScriptSystem.cpp1
-rw-r--r--src/crepe/system/System.cpp5
-rw-r--r--src/example/rendering.cpp6
-rw-r--r--src/example/script.cpp4
-rw-r--r--src/test/PhysicsTest.cpp11
-rw-r--r--src/test/ScriptTest.cpp9
-rw-r--r--src/test/main.cpp6
29 files changed, 68 insertions, 64 deletions
diff --git a/src/crepe/Collider.cpp b/src/crepe/Collider.cpp
index b408609..113ba61 100644
--- a/src/crepe/Collider.cpp
+++ b/src/crepe/Collider.cpp
@@ -1,4 +1,3 @@
#include "Collider.h"
using namespace crepe;
-
diff --git a/src/crepe/Component.cpp b/src/crepe/Component.cpp
index d11a37e..acfd35c 100644
--- a/src/crepe/Component.cpp
+++ b/src/crepe/Component.cpp
@@ -3,4 +3,3 @@
using namespace crepe;
Component::Component(game_object_id_t id) : game_object_id(id) {}
-
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index f6acc1a..8f8437b 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -25,10 +25,13 @@ void ComponentManager::delete_all_components() {
ComponentManager::ComponentManager() { dbg_trace(); }
ComponentManager::~ComponentManager() { dbg_trace(); }
-GameObject & ComponentManager::new_object(const string & name, const string & tag, const Vector2 & position, double rotation, double scale) {
- GameObject * object = new GameObject(*this, this->next_id, name, tag, position, rotation, scale);
+GameObject & ComponentManager::new_object(const string & name,
+ const string & tag,
+ const Vector2 & position,
+ double rotation, double scale) {
+ GameObject * object = new GameObject(*this, this->next_id, name, tag,
+ position, rotation, scale);
this->objects.push_front(unique_ptr<GameObject>(object));
this->next_id++;
return *object;
}
-
diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h
index 1d67e69..75606e0 100644
--- a/src/crepe/ComponentManager.h
+++ b/src/crepe/ComponentManager.h
@@ -1,10 +1,10 @@
#pragma once
+#include <forward_list>
#include <memory>
#include <typeindex>
#include <unordered_map>
#include <vector>
-#include <forward_list>
#include "Component.h"
#include "api/Vector2.h"
@@ -101,7 +101,10 @@ public:
std::vector<std::reference_wrapper<T>> get_components_by_type() const;
// TODO: doxygen
- GameObject & new_object(const std::string & name, const std::string & tag = "", const Vector2 & position = { 0, 0 }, double rotation = 0, double scale = 0);
+ GameObject & new_object(const std::string & name,
+ const std::string & tag = "",
+ const Vector2 & position = {0, 0},
+ double rotation = 0, double scale = 0);
private:
/**
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp
index cbf415d..fcc07ef 100644
--- a/src/crepe/api/Animator.cpp
+++ b/src/crepe/api/Animator.cpp
@@ -9,7 +9,8 @@
using namespace crepe;
-Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_animator)
+Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col,
+ int col_animator)
: Component(id),
spritesheet(ss),
row(row),
diff --git a/src/crepe/api/AssetManager.h b/src/crepe/api/AssetManager.h
index dbfaef3..86a9902 100644
--- a/src/crepe/api/AssetManager.h
+++ b/src/crepe/api/AssetManager.h
@@ -56,7 +56,8 @@ public:
* cache.
*/
template <typename T>
- std::shared_ptr<T> cache(const std::string & file_path, bool reload = false);
+ std::shared_ptr<T> cache(const std::string & file_path,
+ bool reload = false);
};
} // namespace crepe
diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp
index 41c144c..c5fecef 100644
--- a/src/crepe/api/BehaviorScript.cpp
+++ b/src/crepe/api/BehaviorScript.cpp
@@ -3,5 +3,6 @@
using namespace crepe;
-BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr) : Component(id), component_manager(mgr) {}
-
+BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr)
+ : Component(id),
+ component_manager(mgr) {}
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
index dd20b7f..e05cea1 100644
--- a/src/crepe/api/GameObject.cpp
+++ b/src/crepe/api/GameObject.cpp
@@ -1,16 +1,18 @@
#include "api/Transform.h"
+#include "BehaviorScript.h"
#include "GameObject.h"
#include "Metadata.h"
-#include "BehaviorScript.h"
using namespace crepe;
using namespace std;
-GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name,
+GameObject::GameObject(ComponentManager & component_manager,
+ game_object_id_t id, const std::string & name,
const std::string & tag, const Vector2 & position,
double rotation, double scale)
- : id(id), component_manager(component_manager) {
+ : id(id),
+ component_manager(component_manager) {
// Add Transform and Metadata components
ComponentManager & mgr = this->component_manager;
@@ -37,4 +39,3 @@ BehaviorScript & GameObject::add_component<BehaviorScript>() {
ComponentManager & mgr = this->component_manager;
return mgr.add_component<BehaviorScript>(this->id, mgr);
}
-
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h
index 7751fd0..e4a2539 100644
--- a/src/crepe/api/GameObject.h
+++ b/src/crepe/api/GameObject.h
@@ -2,8 +2,8 @@
#include <string>
-#include "types.h"
#include "Vector2.h"
+#include "types.h"
namespace crepe {
@@ -31,7 +31,9 @@ private:
* \param rotation The rotation of the GameObject
* \param scale The scale of the GameObject
*/
- GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale);
+ GameObject(ComponentManager & component_manager, game_object_id_t id,
+ const std::string & name, const std::string & tag,
+ const Vector2 & position, double rotation, double scale);
//! ComponentManager instances GameObject
friend class ComponentManager;
diff --git a/src/crepe/api/LoopManager.h b/src/crepe/api/LoopManager.h
index ef1c14f..288dca2 100644
--- a/src/crepe/api/LoopManager.h
+++ b/src/crepe/api/LoopManager.h
@@ -2,8 +2,8 @@
#include <memory>
-#include "../system/System.h"
#include "../ComponentManager.h"
+#include "../system/System.h"
namespace crepe {
@@ -74,7 +74,7 @@ protected:
T & get_system();
private:
- ComponentManager component_manager;
+ ComponentManager component_manager{};
std::unordered_map<std::type_index, std::unique_ptr<System>> systems;
private:
@@ -85,4 +85,3 @@ private:
} // namespace crepe
#include "LoopManager.hpp"
-
diff --git a/src/crepe/api/LoopManager.hpp b/src/crepe/api/LoopManager.hpp
index 20e8d1c..8fb9aa3 100644
--- a/src/crepe/api/LoopManager.hpp
+++ b/src/crepe/api/LoopManager.hpp
@@ -3,8 +3,8 @@
#include <cassert>
#include <memory>
-#include "../system/System.h"
#include "../Exception.h"
+#include "../system/System.h"
#include "LoopManager.h"
@@ -13,8 +13,9 @@ namespace crepe {
template <class T>
T & LoopManager::get_system() {
using namespace std;
- static_assert(is_base_of<System, T>::value, "get_system must recieve a derivative class of System");
-
+ static_assert(is_base_of<System, T>::value,
+ "get_system must recieve a derivative class of System");
+
const type_info & type = typeid(T);
if (!this->systems.contains(type))
throw Exception("LoopManager: %s is not initialized", type.name());
@@ -29,7 +30,8 @@ T & LoopManager::get_system() {
template <class T>
void LoopManager::load_system() {
using namespace std;
- static_assert(is_base_of<System, T>::value, "load_system must recieve a derivative class of System");
+ static_assert(is_base_of<System, T>::value,
+ "load_system must recieve a derivative class of System");
System * system = new T(this->component_manager);
this->systems[typeid(T)] = unique_ptr<System>(system);
diff --git a/src/crepe/api/SceneManager.cpp b/src/crepe/api/SceneManager.cpp
index 814b7d7..4a38787 100644
--- a/src/crepe/api/SceneManager.cpp
+++ b/src/crepe/api/SceneManager.cpp
@@ -16,11 +16,11 @@ void SceneManager::load_next_scene() {
// next scene not set
if (this->next_scene.empty()) return;
- auto it = find_if(this->scenes.begin(), this->scenes.end(),
- [&next_scene = this->next_scene](unique_ptr<Scene> & scene) {
- return scene->name == next_scene;
- }
- );
+ auto it
+ = find_if(this->scenes.begin(), this->scenes.end(),
+ [&next_scene = this->next_scene](unique_ptr<Scene> & scene) {
+ return scene->name == next_scene;
+ });
// next scene not found
if (it == this->scenes.end()) return;
diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp
index 0423315..390cec7 100644
--- a/src/crepe/api/Script.cpp
+++ b/src/crepe/api/Script.cpp
@@ -1,4 +1,3 @@
#include "Script.h"
using namespace crepe;
-
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h
index c5e3cc4..837420f 100644
--- a/src/crepe/api/Script.h
+++ b/src/crepe/api/Script.h
@@ -49,4 +49,3 @@ private:
} // namespace crepe
#include "Script.hpp"
-
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h
index a1ef406..902dafa 100644
--- a/src/crepe/api/Transform.h
+++ b/src/crepe/api/Transform.h
@@ -15,7 +15,7 @@ namespace crepe {
class Transform : public Component {
public:
//! Translation (shift)
- Vector2 position = { 0, 0 };
+ Vector2 position = {0, 0};
//! Rotation, in degrees
double rotation = 0;
//! Multiplication factor
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp
index aa391fa..7da202a 100644
--- a/src/crepe/api/Vector2.cpp
+++ b/src/crepe/api/Vector2.cpp
@@ -41,4 +41,3 @@ bool Vector2::operator==(const Vector2 & other) const {
bool Vector2::operator!=(const Vector2 & other) const {
return !(*this == other);
}
-
diff --git a/src/crepe/facade/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 46230b4..236bf8c 100644
--- a/src/crepe/facade/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -159,7 +159,7 @@ SDLContext::texture_from_path(const std::string & path) {
SDL_Surface * tmp = IMG_Load(path.c_str());
if (tmp == nullptr) {
- tmp = IMG_Load("../asset/texture/ERROR.png");
+ tmp = IMG_Load("../asset/texture/ERROR.png");
}
std::unique_ptr<SDL_Surface, std::function<void(SDL_Surface *)>>
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp
index 3a6e1e1..b8ea71a 100644
--- a/src/crepe/facade/Sound.cpp
+++ b/src/crepe/facade/Sound.cpp
@@ -1,7 +1,7 @@
#include <memory>
-#include "../util/log.h"
#include "../Asset.h"
+#include "../util/log.h"
#include "Sound.h"
#include "SoundContext.h"
@@ -56,4 +56,3 @@ void Sound::set_looping(bool looping) {
if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
ctx.engine.setLooping(this->handle, this->looping);
}
-
diff --git a/src/crepe/facade/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp
index c89fb03..b5f3db3 100644
--- a/src/crepe/facade/SoundContext.cpp
+++ b/src/crepe/facade/SoundContext.cpp
@@ -13,4 +13,3 @@ SoundContext::~SoundContext() {
dbg_trace();
engine.deinit();
}
-
diff --git a/src/crepe/facade/SoundContext.h b/src/crepe/facade/SoundContext.h
index c360fb8..8d9e396 100644
--- a/src/crepe/facade/SoundContext.h
+++ b/src/crepe/facade/SoundContext.h
@@ -11,10 +11,10 @@ public:
SoundContext();
virtual ~SoundContext();
- SoundContext(const SoundContext &) = delete;
- SoundContext(SoundContext &&) = delete;
- SoundContext & operator=(const SoundContext &) = delete;
- SoundContext & operator=(SoundContext &&) = delete;
+ SoundContext(const SoundContext &) = delete;
+ SoundContext(SoundContext &&) = delete;
+ SoundContext & operator=(const SoundContext &) = delete;
+ SoundContext & operator=(SoundContext &&) = delete;
private:
SoLoud::Soloud engine;
diff --git a/src/crepe/system/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp
index 67f535a..c74ca1d 100644
--- a/src/crepe/system/CollisionSystem.cpp
+++ b/src/crepe/system/CollisionSystem.cpp
@@ -3,4 +3,3 @@
using namespace crepe;
void CollisionSystem::update() {}
-
diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp
index 64fee4e..fe02682 100644
--- a/src/crepe/system/ParticleSystem.cpp
+++ b/src/crepe/system/ParticleSystem.cpp
@@ -58,4 +58,3 @@ void ParticleSystem::emit_particle(ParticleEmitter & emitter) {
}
}
}
-
diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp
index 0a87fcc..644e96e 100644
--- a/src/crepe/system/ScriptSystem.cpp
+++ b/src/crepe/system/ScriptSystem.cpp
@@ -44,4 +44,3 @@ forward_list<reference_wrapper<Script>> ScriptSystem::get_scripts() {
return scripts;
}
-
diff --git a/src/crepe/system/System.cpp b/src/crepe/system/System.cpp
index 31b1337..201b9ad 100644
--- a/src/crepe/system/System.cpp
+++ b/src/crepe/system/System.cpp
@@ -4,7 +4,4 @@
using namespace crepe;
-System::System(ComponentManager & mgr) : component_manager(mgr) {
- dbg_trace();
-}
-
+System::System(ComponentManager & mgr) : component_manager(mgr) { dbg_trace(); }
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp
index e02f6a3..493169b 100644
--- a/src/example/rendering.cpp
+++ b/src/example/rendering.cpp
@@ -34,7 +34,9 @@ int main() {
}
{
Color color(0, 0, 0, 0);
- obj1.add_component<Sprite>(make_shared<Texture>("../asset/texture/second.png"), color, FlipSettings{true, true});
+ obj1.add_component<Sprite>(
+ make_shared<Texture>("../asset/texture/second.png"), color,
+ FlipSettings{true, true});
}
/*
@@ -45,7 +47,7 @@ int main() {
}
*/
- auto & sys = crepe::RenderSystem::get_instance();
+ auto & sys = crepe::AssetManager::get_instance();
auto start = std::chrono::steady_clock::now();
while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) {
sys.update();
diff --git a/src/example/script.cpp b/src/example/script.cpp
index 4ba2b4b..69d1ce1 100644
--- a/src/example/script.cpp
+++ b/src/example/script.cpp
@@ -35,8 +35,8 @@ class MyScript : public Script {
};
int main() {
- ComponentManager component_manager {};
- ScriptSystem system { component_manager };
+ ComponentManager component_manager{};
+ ScriptSystem system{component_manager};
// Create game object with Transform and BehaviorScript components
auto & obj = component_manager.new_object("name");
diff --git a/src/test/PhysicsTest.cpp b/src/test/PhysicsTest.cpp
index 5399d54..9ac99aa 100644
--- a/src/test/PhysicsTest.cpp
+++ b/src/test/PhysicsTest.cpp
@@ -13,7 +13,7 @@ using namespace crepe;
class PhysicsTest : public ::testing::Test {
public:
ComponentManager component_manager;
- PhysicsSystem system { component_manager };
+ PhysicsSystem system{component_manager};
void SetUp() override {
ComponentManager & mgr = this->component_manager;
@@ -49,7 +49,8 @@ public:
TEST_F(PhysicsTest, gravity) {
Config::get_instance().physics.gravity = 1;
ComponentManager & mgr = this->component_manager;
- vector<reference_wrapper<Transform>> transforms = mgr.get_components_by_id<Transform>(0);
+ vector<reference_wrapper<Transform>> transforms
+ = mgr.get_components_by_id<Transform>(0);
const Transform & transform = transforms.front().get();
ASSERT_FALSE(transforms.empty());
EXPECT_EQ(transform.position.y, 0);
@@ -87,9 +88,11 @@ TEST_F(PhysicsTest, max_velocity) {
TEST_F(PhysicsTest, movement) {
Config::get_instance().physics.gravity = 0;
ComponentManager & mgr = this->component_manager;
- vector<reference_wrapper<Rigidbody>> rigidbodies = mgr.get_components_by_id<Rigidbody>(0);
+ vector<reference_wrapper<Rigidbody>> rigidbodies
+ = mgr.get_components_by_id<Rigidbody>(0);
Rigidbody & rigidbody = rigidbodies.front().get();
- vector<reference_wrapper<Transform>> transforms = mgr.get_components_by_id<Transform>(0);
+ vector<reference_wrapper<Transform>> transforms
+ = mgr.get_components_by_id<Transform>(0);
const Transform & transform = transforms.front().get();
ASSERT_FALSE(rigidbodies.empty());
ASSERT_FALSE(transforms.empty());
diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp
index ea49a35..bab9e52 100644
--- a/src/test/ScriptTest.cpp
+++ b/src/test/ScriptTest.cpp
@@ -5,11 +5,11 @@
#define protected public
#include <crepe/ComponentManager.h>
-#include <crepe/system/ScriptSystem.h>
#include <crepe/api/BehaviorScript.h>
-#include <crepe/api/Script.h>
#include <crepe/api/GameObject.h>
+#include <crepe/api/Script.h>
#include <crepe/api/Vector2.h>
+#include <crepe/system/ScriptSystem.h>
using namespace std;
using namespace crepe;
@@ -17,8 +17,8 @@ using namespace testing;
class ScriptTest : public Test {
public:
- ComponentManager component_manager {};
- ScriptSystem system { component_manager };
+ ComponentManager component_manager{};
+ ScriptSystem system{component_manager};
class MyScript : public Script {
// NOTE: default (private) visibility of init and update shouldn't cause
@@ -70,4 +70,3 @@ TEST_F(ScriptTest, ListScripts) {
}
ASSERT_EQ(1, script_count);
}
-
diff --git a/src/test/main.cpp b/src/test/main.cpp
index 6830a01..a54d239 100644
--- a/src/test/main.cpp
+++ b/src/test/main.cpp
@@ -5,11 +5,11 @@
using namespace crepe;
using namespace testing;
-int main(int argc, char **argv) {
- InitGoogleTest(&argc, argv);
+int main(int argc, char ** argv) {
+ InitGoogleTest(&argc, argv);
auto & cfg = Config::get_instance();
cfg.log.level = LogLevel::ERROR;
- return RUN_ALL_TESTS();
+ return RUN_ALL_TESTS();
}