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author | max-001 <maxsmits21@kpnmail.nl> | 2024-12-20 12:12:44 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-12-20 12:12:44 +0100 |
commit | 2b64252d44aea2709f836eaed199bcc04e961179 (patch) | |
tree | 6476cf95d217461c12151fc6b212307ae2250d34 /src/example/PlayerSubScene.cpp | |
parent | 74f70c61a37c94727e1411696f050cf588cf3446 (diff) |
Fixed collision layers
Diffstat (limited to 'src/example/PlayerSubScene.cpp')
-rw-r--r-- | src/example/PlayerSubScene.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/example/PlayerSubScene.cpp b/src/example/PlayerSubScene.cpp index 7d9526b..4f4ba9f 100644 --- a/src/example/PlayerSubScene.cpp +++ b/src/example/PlayerSubScene.cpp @@ -55,6 +55,7 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { .gravity_scale = 20, .body_type = Rigidbody::BodyType::DYNAMIC, .linear_velocity = vec2(100, 0), + .collision_layer = 10, }); player.add_component<BoxCollider>(vec2(50, 50)); player.add_component<BehaviorScript>().set_script<PlayerScript>().active = false; |