diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-12-19 11:09:26 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-12-19 11:09:26 +0100 |
commit | 067aa2536f9f43d07e22696c618258a26ae928b3 (patch) | |
tree | e9e641ab28cfd8163acee1596d9d07dd339d969a /src/example/PlayerSubScene.cpp | |
parent | 1e6aaf13f4ecdc67e75eb26bcd8a6f0059c5cfe9 (diff) |
Moved PlayerScript to seperate file
Diffstat (limited to 'src/example/PlayerSubScene.cpp')
-rw-r--r-- | src/example/PlayerSubScene.cpp | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/example/PlayerSubScene.cpp b/src/example/PlayerSubScene.cpp index 180ca17..7d9526b 100644 --- a/src/example/PlayerSubScene.cpp +++ b/src/example/PlayerSubScene.cpp @@ -1,4 +1,5 @@ #include "PlayerSubScene.h" +#include "PlayerScript.h" #include <crepe/api/Animator.h> #include <crepe/api/GameObject.h> @@ -9,14 +10,6 @@ using namespace crepe; using namespace std; -class PlayerScript : public Script { -public: - void update() { - Rigidbody & rb = this->get_components_by_name<Rigidbody>("player").front(); - if (this->get_key_state(Keycode::SPACE)) rb.add_force_linear(vec2(0, -10)); - } -}; - PlayerSubScene::PlayerSubScene(Scene & scn) { GameObject player = scn.new_object("player", "player", vec2(-100, 200)); Asset player_body_asset{"asset/jetpack_joyride/barry/defaultBody.png"}; |