diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-18 14:20:59 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-18 14:20:59 +0100 |
commit | cff284cedde9f0cc133ff2855557299ce1d8083c (patch) | |
tree | 7aafa1892cca039b5e59db8a748d91a8857262da /src/crepe | |
parent | 8dfdb5a588614db80fa8f41ccf883c1766fe56ff (diff) |
add fixed/frame update functions to script
Diffstat (limited to 'src/crepe')
-rw-r--r-- | src/crepe/api/Script.h | 17 | ||||
-rw-r--r-- | src/crepe/system/ScriptSystem.cpp | 18 | ||||
-rw-r--r-- | src/crepe/system/ScriptSystem.h | 16 |
3 files changed, 41 insertions, 10 deletions
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h index 2422cdc..5f68928 100644 --- a/src/crepe/api/Script.h +++ b/src/crepe/api/Script.h @@ -48,14 +48,23 @@ protected: */ virtual void init() {} /** - * \brief Script update function (empty by default) + * \brief Script fixed update function (empty by default) * * \param delta_time Time since last fixed update * - * This function is called during the ScriptSystem::update() routine if the \c BehaviorScript - * component holding this script instance is active. + * \note This function is called during the ScriptSystem::update() routine if the \c + * BehaviorScript component holding this script instance is active. */ - virtual void update(duration_t delta_time) {} + virtual void fixed_update(duration_t delta_time) {} + /** + * \brief Script frame update function (empty by default) + * + * \param delta_time Time since last frame update + * + * \note This function is called during the ScriptSystem::update() routine if the \c + * BehaviorScript component holding this script instance is active. + */ + virtual void frame_update(duration_t delta_time) {} //! \} //! ScriptSystem calls \c init() and \c update() diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp index 746285f..9977396 100644 --- a/src/crepe/system/ScriptSystem.cpp +++ b/src/crepe/system/ScriptSystem.cpp @@ -1,7 +1,6 @@ #include "../api/BehaviorScript.h" #include "../api/Script.h" #include "../manager/ComponentManager.h" -#include "../util/dbg.h" #include "ScriptSystem.h" @@ -9,10 +8,19 @@ using namespace std; using namespace crepe; void ScriptSystem::fixed_update() { - dbg_trace(); + LoopTimerManager & timer = this->mediator.loop_timer; + duration_t delta_time = timer.get_scaled_fixed_delta_time(); + this->update(&Script::fixed_update, delta_time); +} - ComponentManager & mgr = this->mediator.component_manager; +void ScriptSystem::frame_update() { LoopTimerManager & timer = this->mediator.loop_timer; + duration_t delta_time = timer.get_delta_time(); + this->update(&Script::frame_update, delta_time); +} + +void ScriptSystem::update(void (Script::* update_function)(duration_t), const duration_t & delta_time) { + ComponentManager & mgr = this->mediator.component_manager; RefVector<BehaviorScript> behavior_scripts = mgr.get_components_by_type<BehaviorScript>(); for (BehaviorScript & behavior_script : behavior_scripts) { @@ -26,7 +34,7 @@ void ScriptSystem::fixed_update() { script->initialized = true; } - duration_t delta_time = timer.get_scaled_fixed_delta_time(); - script->update(delta_time); + (*script.*update_function)(delta_time); } } + diff --git a/src/crepe/system/ScriptSystem.h b/src/crepe/system/ScriptSystem.h index 612c2ae..ca4534a 100644 --- a/src/crepe/system/ScriptSystem.h +++ b/src/crepe/system/ScriptSystem.h @@ -2,6 +2,8 @@ #include "System.h" +#include "../manager/LoopTimerManager.h" + namespace crepe { class Script; @@ -16,13 +18,25 @@ class ScriptSystem : public System { public: using System::System; /** - * \brief Call Script::update() on all active \c BehaviorScript instances + * \brief Call Script::fixed_update() on all active \c BehaviorScript instances * * This routine updates all scripts sequentially using the Script::update() * method. It also calls Script::init() if this has not been done before on * the \c BehaviorScript instance. */ void fixed_update() override; + + /** + * \brief Call Script::frame_update() on all active \c BehaviorScript instances + * + * This routine updates all scripts sequentially using the Script::update() + * method. It also calls Script::init() if this has not been done before on + * the \c BehaviorScript instance. + */ + void frame_update() override; + +private: + void update(void (Script::* update_function)(duration_t), const duration_t & delta_time); }; } // namespace crepe |