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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:06:02 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:06:02 +0100
commitc00c83ee9982a7decda341ace95303f131d1b5c0 (patch)
tree097a81e7d5a7857e22e737a27de5481fd0e6c260 /src/crepe/system/RenderSystem.cpp
parentcc2ec343367ebaa3b6a6142532f7a067c3c981a1 (diff)
parent20d19e3c714d3e8ca3e35c170c07c563ecc719bb (diff)
Merge branch 'jaro/particle-system-improvement' of github.com:lonkaars/crepe
Diffstat (limited to 'src/crepe/system/RenderSystem.cpp')
-rw-r--r--src/crepe/system/RenderSystem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index afd9548..505433a 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -83,11 +83,11 @@ bool RenderSystem::render_particle(const Sprite & sprite, const double & scale)
bool rendering_particles = false;
for (const ParticleEmitter & em : emitters) {
- if (&em.data.sprite != &sprite) continue;
+ if (&em.sprite != &sprite) continue;
rendering_particles = true;
if (!em.active) continue;
- for (const Particle & p : em.data.particles) {
+ for (const Particle & p : em.particles) {
if (!p.active) continue;
ctx.draw(SDLContext::RenderContext{