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authorJAROWMR <jarorutjes07@gmail.com>2024-12-16 21:26:11 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-16 21:26:11 +0100
commit6e92c59b3364b00eb15c310120b93acc83ca504e (patch)
treecf24c206bf444bf8c3e1e51b6ac73be56e69c98c /src/crepe/api/Rigidbody.h
parent5bece30f9ad495a0e82097b2c5668e979856fb69 (diff)
parent4cddaf8e8b809a69a8e03e79c4f7902920745a9a (diff)
pulled api change
Diffstat (limited to 'src/crepe/api/Rigidbody.h')
-rw-r--r--src/crepe/api/Rigidbody.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h
index 8566d00..0f6be21 100644
--- a/src/crepe/api/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -132,7 +132,7 @@ public:
* Each element represents a layer ID, and the GameObject will only detect
* collisions with other GameObjects that belong to these layers.
*/
- std::set<int> collision_layers;
+ std::set<int> collision_layers = {0};
};
public: