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authormax-001 <maxsmits21@kpnmail.nl>2024-12-06 09:24:20 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-12-06 09:24:20 +0100
commit5835e478ff8c9417b5b12c8fe2e21cc0311991be (patch)
treeb89c3924637dbb5c1bcb761d501f13f2ee6a8750 /src/crepe/api/LoopManager.cpp
parent9cd9e3674d8b1c326c81b7896b9254408fb19972 (diff)
parent453aeafda1503aeafa54b8f6e293936c1a3db5ea (diff)
Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r--src/crepe/api/LoopManager.cpp15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index e4b1609..2f8a0a7 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -7,6 +7,7 @@
#include "../system/PhysicsSystem.h"
#include "../system/RenderSystem.h"
#include "../system/ScriptSystem.h"
+#include "manager/EventManager.h"
#include "LoopManager.h"
@@ -35,7 +36,13 @@ void LoopManager::start() {
}
void LoopManager::set_running(bool running) { this->game_running = running; }
-void LoopManager::fixed_update() {}
+void LoopManager::fixed_update() {
+ EventManager & ev = this->mediator.event_manager;
+ ev.dispatch_events();
+ this->get_system<ScriptSystem>().update();
+ this->get_system<PhysicsSystem>().update();
+ this->get_system<CollisionSystem>().update();
+}
void LoopManager::loop() {
LoopTimer & timer = this->loop_timer;
@@ -43,13 +50,13 @@ void LoopManager::loop() {
while (game_running) {
timer.update();
-
+
while (timer.get_lag() >= timer.get_fixed_delta_time()) {
this->process_input();
this->fixed_update();
timer.advance_fixed_update();
}
-
+
this->update();
this->render();
@@ -64,8 +71,8 @@ void LoopManager::loop() {
void LoopManager::setup() {
LoopTimer & timer = this->loop_timer;
-
this->game_running = true;
+ this->scene_manager.load_next_scene();
timer.start();
timer.set_fps(200);
this->scene_manager.load_next_scene();