diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-25 21:21:27 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-25 21:21:27 +0200 |
commit | 7d8af5f56f9359fff792470fbb55154268b36458 (patch) | |
tree | 139729ca86274eeb7b64d55bce7cd0194ace3286 /mwe/events/src | |
parent | f1b2c5a38f49bb319babf11bf64c420a63e104f2 (diff) |
`make format`
Diffstat (limited to 'mwe/events/src')
-rw-r--r-- | mwe/events/src/event.cpp | 8 | ||||
-rw-r--r-- | mwe/events/src/eventManager.cpp | 200 | ||||
-rw-r--r-- | mwe/events/src/main.cpp | 48 |
3 files changed, 142 insertions, 114 deletions
diff --git a/mwe/events/src/event.cpp b/mwe/events/src/event.cpp index 38ff62a..c9201d0 100644 --- a/mwe/events/src/event.cpp +++ b/mwe/events/src/event.cpp @@ -44,11 +44,9 @@ std::pair<int, int> MousePressedEvent::getMousePosition() const { } //Collision event -CollisionEvent::CollisionEvent(Collision collision) : collisionData(collision), Event("CollisionEvent") { +CollisionEvent::CollisionEvent(Collision collision) + : collisionData(collision), Event("CollisionEvent") {} -} - -Collision CollisionEvent::getCollisionData() const -{ +Collision CollisionEvent::getCollisionData() const { return this->collisionData; } diff --git a/mwe/events/src/eventManager.cpp b/mwe/events/src/eventManager.cpp index c37dcb0..34a093d 100644 --- a/mwe/events/src/eventManager.cpp +++ b/mwe/events/src/eventManager.cpp @@ -1,98 +1,130 @@ #include "eventManager.h" -void EventManager::shutdown() -{ - subscribers.clear(); -} +void EventManager::shutdown() { subscribers.clear(); } -void EventManager::subscribe(int eventType, std::unique_ptr<IEventHandlerWrapper>&& handler, int eventId) -{ - if (eventId) { - std::unordered_map<int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::iterator subscribers = subscribersByEventId.find(eventType); +void EventManager::subscribe(int eventType, + std::unique_ptr<IEventHandlerWrapper> && handler, + int eventId) { + if (eventId) { + std::unordered_map< + int, std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>:: + iterator subscribers + = subscribersByEventId.find(eventType); - if (subscribers != subscribersByEventId.end()) { - std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>& handlersMap = subscribers->second; - std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator handlers = handlersMap.find(eventId); - if (handlers != handlersMap.end()) { - handlers->second.emplace_back(std::move(handler)); - return; - } - } - subscribersByEventId[eventType][eventId].emplace_back(std::move(handler)); + if (subscribers != subscribersByEventId.end()) { + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> & + handlersMap + = subscribers->second; + std::unordered_map< + int, + std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator + handlers + = handlersMap.find(eventId); + if (handlers != handlersMap.end()) { + handlers->second.emplace_back(std::move(handler)); + return; + } + } + subscribersByEventId[eventType][eventId].emplace_back( + std::move(handler)); - } else { - auto& handlers = subscribers[eventType]; - handlers.emplace_back(std::move(handler)); - } + } else { + auto & handlers = subscribers[eventType]; + handlers.emplace_back(std::move(handler)); + } } -void EventManager::unsubscribe(int eventType, const std::string& handlerName, int eventId) -{ - if (eventId) { - std::unordered_map<int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::iterator subscriberList = subscribersByEventId.find(eventType); - if (subscriberList != subscribersByEventId.end()) { - std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>& handlersMap = subscriberList->second; - std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator handlers = handlersMap.find(eventId); - if (handlers != handlersMap.end()) { - std::vector<std::unique_ptr<IEventHandlerWrapper>>& callbacks = handlers->second; - for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it = callbacks.begin(); it != callbacks.end(); ++it) { - if (it->get()->getType() == handlerName) { - it = callbacks.erase(it); - return; - } - } - } - } - } else { - std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator handlersIt = subscribers.find(eventType); - if (handlersIt != subscribers.end()) { - std::vector<std::unique_ptr<IEventHandlerWrapper>>& handlers = handlersIt->second; - for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it = handlers.begin(); it != handlers.end(); ++it) { - if (it->get()->getType() == handlerName) { - it = handlers.erase(it); - return; - } - } - } - } +void EventManager::unsubscribe(int eventType, const std::string & handlerName, + int eventId) { + if (eventId) { + std::unordered_map< + int, std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>:: + iterator subscriberList + = subscribersByEventId.find(eventType); + if (subscriberList != subscribersByEventId.end()) { + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> & + handlersMap + = subscriberList->second; + std::unordered_map< + int, + std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator + handlers + = handlersMap.find(eventId); + if (handlers != handlersMap.end()) { + std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks + = handlers->second; + for (std::vector< + std::unique_ptr<IEventHandlerWrapper>>::iterator it + = callbacks.begin(); + it != callbacks.end(); ++it) { + if (it->get()->getType() == handlerName) { + it = callbacks.erase(it); + return; + } + } + } + } + } else { + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator + handlersIt + = subscribers.find(eventType); + if (handlersIt != subscribers.end()) { + std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers + = handlersIt->second; + for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it + = handlers.begin(); + it != handlers.end(); ++it) { + if (it->get()->getType() == handlerName) { + it = handlers.erase(it); + return; + } + } + } + } } -void EventManager::triggerEvent(const Event& event_, int eventId) -{ - if (eventId > 0) { - auto handlersIt = subscribersByEventId[event_.getEventType()].find(eventId); - if (handlersIt != subscribersByEventId[event_.getEventType()].end()) { - std::vector<std::unique_ptr<IEventHandlerWrapper>>& callbacks = handlersIt->second; - for (auto it = callbacks.begin(); it != callbacks.end();) { - (*it)->exec(event_); - if ((*it)->isDestroyOnSuccess()) { - it = callbacks.erase(it); - } else { - ++it; - } - } - } - } else { - auto& handlers = subscribers[event_.getEventType()]; - for (std::unique_ptr<IEventHandlerWrapper>& handler : handlers) { - handler->exec(event_); - } - } +void EventManager::triggerEvent(const Event & event_, int eventId) { + if (eventId > 0) { + auto handlersIt + = subscribersByEventId[event_.getEventType()].find(eventId); + if (handlersIt != subscribersByEventId[event_.getEventType()].end()) { + std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks + = handlersIt->second; + for (auto it = callbacks.begin(); it != callbacks.end();) { + (*it)->exec(event_); + if ((*it)->isDestroyOnSuccess()) { + it = callbacks.erase(it); + } else { + ++it; + } + } + } + } else { + auto & handlers = subscribers[event_.getEventType()]; + for (std::unique_ptr<IEventHandlerWrapper> & handler : handlers) { + handler->exec(event_); + } + } } -void EventManager::queueEvent(std::unique_ptr<Event>&& event_, int eventId) -{ - eventsQueue.emplace_back(std::move(event_), eventId); +void EventManager::queueEvent(std::unique_ptr<Event> && event_, int eventId) { + eventsQueue.emplace_back(std::move(event_), eventId); } -void EventManager::dispatchEvents() -{ - for (std::vector<std::pair<std::unique_ptr<Event>, int>>::iterator eventIt = eventsQueue.begin(); eventIt != eventsQueue.end();) { - if (!eventIt->first.get()->getHandled()) { - triggerEvent(*eventIt->first.get(), eventIt->second); - eventIt = eventsQueue.erase(eventIt); - } else { - ++eventIt; - } - } +void EventManager::dispatchEvents() { + for (std::vector<std::pair<std::unique_ptr<Event>, int>>::iterator eventIt + = eventsQueue.begin(); + eventIt != eventsQueue.end();) { + if (!eventIt->first.get()->getHandled()) { + triggerEvent(*eventIt->first.get(), eventIt->second); + eventIt = eventsQueue.erase(eventIt); + } else { + ++eventIt; + } + } } diff --git a/mwe/events/src/main.cpp b/mwe/events/src/main.cpp index d056f85..f7e0766 100644 --- a/mwe/events/src/main.cpp +++ b/mwe/events/src/main.cpp @@ -1,11 +1,9 @@ +#include "customTypes.h" #include "event.h" #include "loopManager.h" #include <SDL2/SDL.h> #include <iostream> #include <memory> -#include "loopManager.h" -#include "event.h" -#include "customTypes.h" class PlayerDamagedEvent : public Event { public: PlayerDamagedEvent(int damage, int playerID) @@ -13,9 +11,9 @@ public: REGISTER_EVENT_TYPE(PlayerDamagedEvent); - int getDamage() const { return damage; } - int getPlayerID() const { return playerID; } - + int getDamage() const { return damage; } + int getPlayerID() const { return playerID; } + private: int damage; int playerID; @@ -25,22 +23,22 @@ void onPlayerDamaged(const PlayerDamagedEvent & e) { << " damage." << std::endl; } -void onKeyPressed1(const KeyPressedEvent& e) -{ - int keyCode = e.getKeyCode(); - fprintf(stderr,"first function KeyCode %d\n",keyCode); +void onKeyPressed1(const KeyPressedEvent & e) { + int keyCode = e.getKeyCode(); + fprintf(stderr, "first function KeyCode %d\n", keyCode); } -void onKeyPressed(const KeyPressedEvent& e) -{ - int keyCode = e.getKeyCode(); - fprintf(stderr,"second function KeyCode %d\n",keyCode); +void onKeyPressed(const KeyPressedEvent & e) { + int keyCode = e.getKeyCode(); + fprintf(stderr, "second function KeyCode %d\n", keyCode); } -void CollisionHandler(const CollisionEvent& e){ - std::cout << "collision betwee object id: "<< e.getCollisionData().objectIdA << " and id: " << e.getCollisionData().objectIdB << std::endl; +void CollisionHandler(const CollisionEvent & e) { + std::cout << "collision betwee object id: " + << e.getCollisionData().objectIdA + << " and id: " << e.getCollisionData().objectIdB << std::endl; } void testCollisionEvent() { Collision testCollision(1, 2, {3, 4}, {5, 6}, 7.8f); - subscribe<CollisionEvent>(CollisionHandler,1); + subscribe<CollisionEvent>(CollisionHandler, 1); // EventHandler<PlayerDamagedEvent> triggerEvent(CollisionEvent(testCollision), 1); } @@ -53,15 +51,15 @@ int main(int argc, char * args[]) { // custom event class poc subscribe<PlayerDamagedEvent>(onPlayerDamaged); triggerEvent(PlayerDamagedEvent(50, 1)); - subscribe<KeyPressedEvent>(onKeyPressed,1,false); - subscribe<KeyPressedEvent>(onKeyPressed1,false); - // queueEvent(std::move(anotherKeyPressEvent)); - triggerEvent(KeyPressedEvent(42), 1); - + subscribe<KeyPressedEvent>(onKeyPressed, 1, false); + subscribe<KeyPressedEvent>(onKeyPressed1, false); + // queueEvent(std::move(anotherKeyPressEvent)); + triggerEvent(KeyPressedEvent(42), 1); + EventManager::getInstance().dispatchEvents(); //collision event call testCollisionEvent(); - + gameLoop.setup(); gameLoop.loop(); return 0; @@ -76,9 +74,9 @@ int main(int argc, char * args[]) { // triggerEvent(CollisionEvent(1,2),1); // triggerEvent(CollisionEvent(1,2),2); // } - + // } // int main(){ - + // return 0; // } |