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-rw-r--r--mwe/events/include/customTypes.h55
-rw-r--r--mwe/events/include/event.h12
-rw-r--r--mwe/events/include/eventManager.h12
-rw-r--r--mwe/events/src/event.cpp8
-rw-r--r--mwe/events/src/eventManager.cpp200
-rw-r--r--mwe/events/src/main.cpp48
6 files changed, 182 insertions, 153 deletions
diff --git a/mwe/events/include/customTypes.h b/mwe/events/include/customTypes.h
index 7217f8a..a5d8dc9 100644
--- a/mwe/events/include/customTypes.h
+++ b/mwe/events/include/customTypes.h
@@ -1,39 +1,38 @@
#pragma once
#include <cmath>
struct Vector2 {
- float x; // X component of the vector
- float y; // Y component of the vector
+ float x; // X component of the vector
+ float y; // Y component of the vector
- // Vector subtraction
- Vector2 operator-(const Vector2& other) const {
- return {x - other.x, y - other.y};
- }
+ // Vector subtraction
+ Vector2 operator-(const Vector2 & other) const {
+ return {x - other.x, y - other.y};
+ }
- // Vector addition
- Vector2 operator+(const Vector2& other) const {
- return {x + other.x, y + other.y};
- }
+ // Vector addition
+ Vector2 operator+(const Vector2 & other) const {
+ return {x + other.x, y + other.y};
+ }
- // Scalar multiplication
- Vector2 operator*(float scalar) const {
- return {x * scalar, y * scalar};
- }
+ // Scalar multiplication
+ Vector2 operator*(float scalar) const { return {x * scalar, y * scalar}; }
- // Normalize the vector
- Vector2 normalize() const {
- float length = std::sqrt(x * x + y * y);
- if (length == 0) return {0, 0}; // Prevent division by zero
- return {x / length, y / length};
- }
+ // Normalize the vector
+ Vector2 normalize() const {
+ float length = std::sqrt(x * x + y * y);
+ if (length == 0) return {0, 0}; // Prevent division by zero
+ return {x / length, y / length};
+ }
};
struct Collision {
- int objectIdA; // ID of the first object
- int objectIdB; // ID of the second object
- Vector2 contactPoint; // Point of contact
- Vector2 contactNormal; // Normal vector at the contact point
-
- // Constructor to initialize a Collision
- Collision(int idA, int idB, const Vector2& point, const Vector2& normal, float depth)
- : objectIdA(idA), objectIdB(idB), contactPoint(point), contactNormal(normal) {}
+ int objectIdA; // ID of the first object
+ int objectIdB; // ID of the second object
+ Vector2 contactPoint; // Point of contact
+ Vector2 contactNormal; // Normal vector at the contact point
+ // Constructor to initialize a Collision
+ Collision(int idA, int idB, const Vector2 & point, const Vector2 & normal,
+ float depth)
+ : objectIdA(idA), objectIdB(idB), contactPoint(point),
+ contactNormal(normal) {}
};
diff --git a/mwe/events/include/event.h b/mwe/events/include/event.h
index 0208085..730ee4b 100644
--- a/mwe/events/include/event.h
+++ b/mwe/events/include/event.h
@@ -1,12 +1,11 @@
#pragma once
+#include "customTypes.h"
#include "keyCodes.h"
#include <cstdint>
#include <iostream>
#include <string>
#include <unordered_map>
#include <variant>
-#include "keyCodes.h"
-#include "customTypes.h"
class UUIDGenerator {
public:
@@ -93,13 +92,12 @@ private:
};
class CollisionEvent : public Event {
public:
- CollisionEvent(Collision);
+ CollisionEvent(Collision);
- REGISTER_EVENT_TYPE(CollisionEvent)
+ REGISTER_EVENT_TYPE(CollisionEvent)
- Collision getCollisionData() const;
+ Collision getCollisionData() const;
private:
- Collision collisionData;
-
+ Collision collisionData;
};
diff --git a/mwe/events/include/eventManager.h b/mwe/events/include/eventManager.h
index 61e8c01..508a5e2 100644
--- a/mwe/events/include/eventManager.h
+++ b/mwe/events/include/eventManager.h
@@ -28,10 +28,14 @@ public:
void dispatchEvents();
private:
- EventManager() = default;
- std::vector<std::pair<std::unique_ptr<Event>, int>> eventsQueue;
- std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> subscribers;
- std::unordered_map<int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>> subscribersByEventId;
+ EventManager() = default;
+ std::vector<std::pair<std::unique_ptr<Event>, int>> eventsQueue;
+ std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>
+ subscribers;
+ std::unordered_map<
+ int, std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>
+ subscribersByEventId;
};
template <typename EventType>
diff --git a/mwe/events/src/event.cpp b/mwe/events/src/event.cpp
index 38ff62a..c9201d0 100644
--- a/mwe/events/src/event.cpp
+++ b/mwe/events/src/event.cpp
@@ -44,11 +44,9 @@ std::pair<int, int> MousePressedEvent::getMousePosition() const {
}
//Collision event
-CollisionEvent::CollisionEvent(Collision collision) : collisionData(collision), Event("CollisionEvent") {
+CollisionEvent::CollisionEvent(Collision collision)
+ : collisionData(collision), Event("CollisionEvent") {}
-}
-
-Collision CollisionEvent::getCollisionData() const
-{
+Collision CollisionEvent::getCollisionData() const {
return this->collisionData;
}
diff --git a/mwe/events/src/eventManager.cpp b/mwe/events/src/eventManager.cpp
index c37dcb0..34a093d 100644
--- a/mwe/events/src/eventManager.cpp
+++ b/mwe/events/src/eventManager.cpp
@@ -1,98 +1,130 @@
#include "eventManager.h"
-void EventManager::shutdown()
-{
- subscribers.clear();
-}
+void EventManager::shutdown() { subscribers.clear(); }
-void EventManager::subscribe(int eventType, std::unique_ptr<IEventHandlerWrapper>&& handler, int eventId)
-{
- if (eventId) {
- std::unordered_map<int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::iterator subscribers = subscribersByEventId.find(eventType);
+void EventManager::subscribe(int eventType,
+ std::unique_ptr<IEventHandlerWrapper> && handler,
+ int eventId) {
+ if (eventId) {
+ std::unordered_map<
+ int, std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::
+ iterator subscribers
+ = subscribersByEventId.find(eventType);
- if (subscribers != subscribersByEventId.end()) {
- std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>& handlersMap = subscribers->second;
- std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator handlers = handlersMap.find(eventId);
- if (handlers != handlersMap.end()) {
- handlers->second.emplace_back(std::move(handler));
- return;
- }
- }
- subscribersByEventId[eventType][eventId].emplace_back(std::move(handler));
+ if (subscribers != subscribersByEventId.end()) {
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> &
+ handlersMap
+ = subscribers->second;
+ std::unordered_map<
+ int,
+ std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+ handlers
+ = handlersMap.find(eventId);
+ if (handlers != handlersMap.end()) {
+ handlers->second.emplace_back(std::move(handler));
+ return;
+ }
+ }
+ subscribersByEventId[eventType][eventId].emplace_back(
+ std::move(handler));
- } else {
- auto& handlers = subscribers[eventType];
- handlers.emplace_back(std::move(handler));
- }
+ } else {
+ auto & handlers = subscribers[eventType];
+ handlers.emplace_back(std::move(handler));
+ }
}
-void EventManager::unsubscribe(int eventType, const std::string& handlerName, int eventId)
-{
- if (eventId) {
- std::unordered_map<int, std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::iterator subscriberList = subscribersByEventId.find(eventType);
- if (subscriberList != subscribersByEventId.end()) {
- std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>& handlersMap = subscriberList->second;
- std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator handlers = handlersMap.find(eventId);
- if (handlers != handlersMap.end()) {
- std::vector<std::unique_ptr<IEventHandlerWrapper>>& callbacks = handlers->second;
- for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it = callbacks.begin(); it != callbacks.end(); ++it) {
- if (it->get()->getType() == handlerName) {
- it = callbacks.erase(it);
- return;
- }
- }
- }
- }
- } else {
- std::unordered_map<int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator handlersIt = subscribers.find(eventType);
- if (handlersIt != subscribers.end()) {
- std::vector<std::unique_ptr<IEventHandlerWrapper>>& handlers = handlersIt->second;
- for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it = handlers.begin(); it != handlers.end(); ++it) {
- if (it->get()->getType() == handlerName) {
- it = handlers.erase(it);
- return;
- }
- }
- }
- }
+void EventManager::unsubscribe(int eventType, const std::string & handlerName,
+ int eventId) {
+ if (eventId) {
+ std::unordered_map<
+ int, std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>::
+ iterator subscriberList
+ = subscribersByEventId.find(eventType);
+ if (subscriberList != subscribersByEventId.end()) {
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> &
+ handlersMap
+ = subscriberList->second;
+ std::unordered_map<
+ int,
+ std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+ handlers
+ = handlersMap.find(eventId);
+ if (handlers != handlersMap.end()) {
+ std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks
+ = handlers->second;
+ for (std::vector<
+ std::unique_ptr<IEventHandlerWrapper>>::iterator it
+ = callbacks.begin();
+ it != callbacks.end(); ++it) {
+ if (it->get()->getType() == handlerName) {
+ it = callbacks.erase(it);
+ return;
+ }
+ }
+ }
+ }
+ } else {
+ std::unordered_map<
+ int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator
+ handlersIt
+ = subscribers.find(eventType);
+ if (handlersIt != subscribers.end()) {
+ std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers
+ = handlersIt->second;
+ for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it
+ = handlers.begin();
+ it != handlers.end(); ++it) {
+ if (it->get()->getType() == handlerName) {
+ it = handlers.erase(it);
+ return;
+ }
+ }
+ }
+ }
}
-void EventManager::triggerEvent(const Event& event_, int eventId)
-{
- if (eventId > 0) {
- auto handlersIt = subscribersByEventId[event_.getEventType()].find(eventId);
- if (handlersIt != subscribersByEventId[event_.getEventType()].end()) {
- std::vector<std::unique_ptr<IEventHandlerWrapper>>& callbacks = handlersIt->second;
- for (auto it = callbacks.begin(); it != callbacks.end();) {
- (*it)->exec(event_);
- if ((*it)->isDestroyOnSuccess()) {
- it = callbacks.erase(it);
- } else {
- ++it;
- }
- }
- }
- } else {
- auto& handlers = subscribers[event_.getEventType()];
- for (std::unique_ptr<IEventHandlerWrapper>& handler : handlers) {
- handler->exec(event_);
- }
- }
+void EventManager::triggerEvent(const Event & event_, int eventId) {
+ if (eventId > 0) {
+ auto handlersIt
+ = subscribersByEventId[event_.getEventType()].find(eventId);
+ if (handlersIt != subscribersByEventId[event_.getEventType()].end()) {
+ std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks
+ = handlersIt->second;
+ for (auto it = callbacks.begin(); it != callbacks.end();) {
+ (*it)->exec(event_);
+ if ((*it)->isDestroyOnSuccess()) {
+ it = callbacks.erase(it);
+ } else {
+ ++it;
+ }
+ }
+ }
+ } else {
+ auto & handlers = subscribers[event_.getEventType()];
+ for (std::unique_ptr<IEventHandlerWrapper> & handler : handlers) {
+ handler->exec(event_);
+ }
+ }
}
-void EventManager::queueEvent(std::unique_ptr<Event>&& event_, int eventId)
-{
- eventsQueue.emplace_back(std::move(event_), eventId);
+void EventManager::queueEvent(std::unique_ptr<Event> && event_, int eventId) {
+ eventsQueue.emplace_back(std::move(event_), eventId);
}
-void EventManager::dispatchEvents()
-{
- for (std::vector<std::pair<std::unique_ptr<Event>, int>>::iterator eventIt = eventsQueue.begin(); eventIt != eventsQueue.end();) {
- if (!eventIt->first.get()->getHandled()) {
- triggerEvent(*eventIt->first.get(), eventIt->second);
- eventIt = eventsQueue.erase(eventIt);
- } else {
- ++eventIt;
- }
- }
+void EventManager::dispatchEvents() {
+ for (std::vector<std::pair<std::unique_ptr<Event>, int>>::iterator eventIt
+ = eventsQueue.begin();
+ eventIt != eventsQueue.end();) {
+ if (!eventIt->first.get()->getHandled()) {
+ triggerEvent(*eventIt->first.get(), eventIt->second);
+ eventIt = eventsQueue.erase(eventIt);
+ } else {
+ ++eventIt;
+ }
+ }
}
diff --git a/mwe/events/src/main.cpp b/mwe/events/src/main.cpp
index d056f85..f7e0766 100644
--- a/mwe/events/src/main.cpp
+++ b/mwe/events/src/main.cpp
@@ -1,11 +1,9 @@
+#include "customTypes.h"
#include "event.h"
#include "loopManager.h"
#include <SDL2/SDL.h>
#include <iostream>
#include <memory>
-#include "loopManager.h"
-#include "event.h"
-#include "customTypes.h"
class PlayerDamagedEvent : public Event {
public:
PlayerDamagedEvent(int damage, int playerID)
@@ -13,9 +11,9 @@ public:
REGISTER_EVENT_TYPE(PlayerDamagedEvent);
- int getDamage() const { return damage; }
- int getPlayerID() const { return playerID; }
-
+ int getDamage() const { return damage; }
+ int getPlayerID() const { return playerID; }
+
private:
int damage;
int playerID;
@@ -25,22 +23,22 @@ void onPlayerDamaged(const PlayerDamagedEvent & e) {
<< " damage." << std::endl;
}
-void onKeyPressed1(const KeyPressedEvent& e)
-{
- int keyCode = e.getKeyCode();
- fprintf(stderr,"first function KeyCode %d\n",keyCode);
+void onKeyPressed1(const KeyPressedEvent & e) {
+ int keyCode = e.getKeyCode();
+ fprintf(stderr, "first function KeyCode %d\n", keyCode);
}
-void onKeyPressed(const KeyPressedEvent& e)
-{
- int keyCode = e.getKeyCode();
- fprintf(stderr,"second function KeyCode %d\n",keyCode);
+void onKeyPressed(const KeyPressedEvent & e) {
+ int keyCode = e.getKeyCode();
+ fprintf(stderr, "second function KeyCode %d\n", keyCode);
}
-void CollisionHandler(const CollisionEvent& e){
- std::cout << "collision betwee object id: "<< e.getCollisionData().objectIdA << " and id: " << e.getCollisionData().objectIdB << std::endl;
+void CollisionHandler(const CollisionEvent & e) {
+ std::cout << "collision betwee object id: "
+ << e.getCollisionData().objectIdA
+ << " and id: " << e.getCollisionData().objectIdB << std::endl;
}
void testCollisionEvent() {
Collision testCollision(1, 2, {3, 4}, {5, 6}, 7.8f);
- subscribe<CollisionEvent>(CollisionHandler,1);
+ subscribe<CollisionEvent>(CollisionHandler, 1);
// EventHandler<PlayerDamagedEvent>
triggerEvent(CollisionEvent(testCollision), 1);
}
@@ -53,15 +51,15 @@ int main(int argc, char * args[]) {
// custom event class poc
subscribe<PlayerDamagedEvent>(onPlayerDamaged);
triggerEvent(PlayerDamagedEvent(50, 1));
- subscribe<KeyPressedEvent>(onKeyPressed,1,false);
- subscribe<KeyPressedEvent>(onKeyPressed1,false);
- // queueEvent(std::move(anotherKeyPressEvent));
- triggerEvent(KeyPressedEvent(42), 1);
-
+ subscribe<KeyPressedEvent>(onKeyPressed, 1, false);
+ subscribe<KeyPressedEvent>(onKeyPressed1, false);
+ // queueEvent(std::move(anotherKeyPressEvent));
+ triggerEvent(KeyPressedEvent(42), 1);
+
EventManager::getInstance().dispatchEvents();
//collision event call
testCollisionEvent();
-
+
gameLoop.setup();
gameLoop.loop();
return 0;
@@ -76,9 +74,9 @@ int main(int argc, char * args[]) {
// triggerEvent(CollisionEvent(1,2),1);
// triggerEvent(CollisionEvent(1,2),2);
// }
-
+
// }
// int main(){
-
+
// return 0;
// }