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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-28 17:58:53 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-28 17:58:53 +0100 |
commit | 5e833bba513d97c39f4e0d26b45a9095c32812a6 (patch) | |
tree | 57c2c6dfdb977a60425c4ca25d21e79fd5f02cf2 /mwe/events/include/gameObject.h | |
parent | f2136f836f9b9e9a6a6698f7bc6fba85a27ebebf (diff) |
button working
Diffstat (limited to 'mwe/events/include/gameObject.h')
-rw-r--r-- | mwe/events/include/gameObject.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/mwe/events/include/gameObject.h b/mwe/events/include/gameObject.h index 70d4517..de5f3fe 100644 --- a/mwe/events/include/gameObject.h +++ b/mwe/events/include/gameObject.h @@ -3,14 +3,14 @@ #include <string> class GameObject { public: - GameObject(std::uint32_t id, std::string name, std::string tag, int layer); + GameObject(){} - template <typename... Args> - void addSpriteComponent(Args &&... args); - template <typename... Args> - void addRigidbodyComponent(Args &&... args); - template <typename... Args> - void addColiderComponent(Args &&... args); + // template <typename... Args> + // void addSpriteComponent(Args &&... args); + // template <typename... Args> + // void addRigidbodyComponent(Args &&... args); + // template <typename... Args> + // void addColiderComponent(Args &&... args); std::uint32_t mId; std::string mName; |