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authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-09 17:33:00 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-09 17:33:00 +0100
commit4a435b8fe98c5db1ecd95619997af10146135e85 (patch)
treea96fded339171e778cbcc254a5035ff4ffda7192 /game/Config.h
parent8b32dbc33c434f84b4aab98819147c3b8416ff69 (diff)
improve player responsiveness
Diffstat (limited to 'game/Config.h')
-rw-r--r--game/Config.h16
1 files changed, 4 insertions, 12 deletions
diff --git a/game/Config.h b/game/Config.h
index 8fa41ba..c6bbfda 100644
--- a/game/Config.h
+++ b/game/Config.h
@@ -1,16 +1,6 @@
#pragma once
-#include "types.h"
-
-#include <crepe/api/Config.h>
-static const crepe::Config ENGINE_CONFIG {
- .log {
- .level = crepe::Log::Level::DEBUG,
- },
- .window_settings {
- .window_title = "Jetpack joyride clone",
- },
-};
+#include "types.h"
static constexpr int SORT_IN_LAY_BACK_BACKGROUND = 3; // For all scenes
static constexpr int SORT_IN_LAY_BACKGROUND = 4; // For all scenes
@@ -59,7 +49,9 @@ static constexpr const char * DISTANCE_RUN = "distance_run";
// Player config
static constexpr const char * PLAYER_NAME = "player";
static constexpr int PLAYER_SPEED = 7500; // In game units
-static constexpr int PLAYER_GRAVITY_SCALE = 60; // In game units
+static constexpr float PLAYER_GRAVITY_SCALE = 3; // factor
+static constexpr float PLAYER_HELP_KICK_SCALE = 0.2; // factor
+static constexpr float PLAYER_HELP_KICK_MAX = 0.3; // factor
static constexpr const char * CAMERA_NAME = "camera";
// Jetpack particles