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LDFLAGS += -lglfw
LDFLAGS += -lOpenGL
LDFLAGS += -lGLEW

CFLAGS += -g

GLFLAGS += --target-env=opengl
GLFLAGS += -fauto-map-locations

.PHONY: FORCE
.SECONDARY: # do not remove intermediate files

all: main FORCE

main: main.o
main: die.o
main: shader.o
main: pass1_frag.o
main: fill_vert.o
main: pass2_frag.o
main: uniform.o

# fix compile order
main.o: fill_vert.h
main.o: pass1_frag.h
main.o: pass2_frag.h

%.s %.h &: %.spv
	./blob $< $*

%_frag.spv: %.frag
	glslc $(GLFLAGS) -o $@ $<
%_vert.spv: %.vert
	glslc $(GLFLAGS) -o $@ $<

clean: FORCE
	git clean -fxdi