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LDFLAGS += -lglfw
LDFLAGS += -lOpenGL
LDFLAGS += -lGLEW
CFLAGS += -g
GLFLAGS += --target-env=opengl
GLFLAGS += -fauto-map-locations
.PHONY: FORCE
.SECONDARY: # do not remove intermediate files
all: main FORCE
main: main.o
main: die.o
main: shader.o
main: visuals_frag.o
main: fill_vert.o
main: output_frag.o
main: uniform.o
# fix compile order
main.o: fill_vert.h
main.o: visuals_frag.h
main.o: output_frag.h
%.s %.h &: %.spv
./blob $< $*
%_frag.spv: %.frag
glslc $(GLFLAGS) -o $@ $<
%_vert.spv: %.vert
glslc $(GLFLAGS) -o $@ $<
clean: FORCE
git clean -fxdi
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