diff options
Diffstat (limited to 'src/engine/sprite_controller.h')
-rw-r--r-- | src/engine/sprite_controller.h | 67 |
1 files changed, 39 insertions, 28 deletions
diff --git a/src/engine/sprite_controller.h b/src/engine/sprite_controller.h index d89b068..3693850 100644 --- a/src/engine/sprite_controller.h +++ b/src/engine/sprite_controller.h @@ -3,6 +3,8 @@ #include "ppu/types.h" +#include "static/tilemap.h" + // handles sprites // Bg sprites @@ -11,28 +13,29 @@ //TODO: pack data inside of sprite_palette LUT //HH_PPU_PALETTE_COUNT -#define HH_SPRITE_COUNT 80 + #define HH_PAL_IDX_SKY 0 #define HH_PAL_IDX_BRICK 1 -const static uint8_t hh_g_sprite_palette[HH_SPRITE_COUNT] = { - //TODO: FIGURE OUT HOW TO DEAL WITH DYNAMIC PALLETS - //TODO: make a buffer of 16 no-collider sprites (instead of the current 1) - 0,1,1,1,1,1,1,1,1,1, //1+9 - 1,1,1,1,1,1,1,1,1,1, //6+4 - 1,1,1,1,1,1,1,1,1, //9 - 7,7,7,2,7,7,1,2,7, - 7,7,7,7, //?? +#define HH_PAL_IDX_SLIME 2 +#define HH_PAL_IDX_CRATE 4 +#define HH_PAL_IDX_SHOP 5 +#define HH_PAL_IDX_TITLE_SCREEN_ICON 3 +#define HH_PAL_IDX_FONT 6 +#define HH_PAL_IDX_DEV 7 +const static uint8_t hh_g_sprite_palette[HH_TM_GROUPS] = { + HH_PAL_IDX_SKY, + HH_PAL_IDX_BRICK, + HH_PAL_IDX_CRATE, + HH_PAL_IDX_SHOP, + // HH_PAL_IDX_SHOP, + HH_PAL_IDX_TITLE_SCREEN_ICON, + HH_PAL_IDX_FONT, + HH_PAL_IDX_SKY, + HH_PAL_IDX_DEV, + HH_PAL_IDX_SLIME, + HH_PAL_IDX_DEV + // HH_PAL_IDX_FONT - 7,6,6,6,6,6,6,6, //baskets - 7,7,7,7,7,7,7,7,7,7, //shop - 7,7,7,7,7, //shop - 6,6,6,6,6, //(hi-)score - - 3,3,3,3,3,3, //title_screen icon - 6,6,6,6,/*6,6,6,6,6,6, //title_screen large letters - 6,6,6,6,*/ - //other palettes here: - // [HH_PAL_IDX_SKY] = 0, }; @@ -82,15 +85,23 @@ const static hh_ppu_loc_palette_table_t hh_g_palette = { {0x0,0x0,0x0}, {0x0,0x0,0x0}, {0x0,0x0,0x0}}, - { - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}, - {0x0,0x0,0x0}}, + {//shop + // {0x1,0x2,0x3}, + // {0x0,0x0,0x1}, + // {0x0,0x0,0x0}, + // {0x0,0x0,0x0}, + // {0x0,0x0,0x0}, + // {0x0,0x0,0x0}, + // {0x0,0x0,0x0}, + // {0x0,0x0,0x0}}, + {0x1, 0x2, 0x3},//0 + {0x0, 0x0, 0x1},//1 + {0x6, 0x2, 0x2},//2 + {0x7, 0x4, 0x4},//3 + {0xc, 0x9, 0x7},//4 + {0xd, 0xb, 0x9},//5 + {0x3, 0x4, 0x5},//6 + {0x8, 0x9, 0x9}}, {//white {0x1,0x2,0x3}, {0xf,0xf,0xf}, |