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authorlonkaars <loek@pipeframe.xyz>2023-03-13 20:04:54 +0100
committerlonkaars <loek@pipeframe.xyz>2023-03-13 20:04:54 +0100
commitbec47edeefed4d9a545ad0bfa43d7edee6379b03 (patch)
tree87935cfc33ffe66c296db2f246a2bbc16019cf40 /src/ppusim/input.c
parent74ec145c5e44a51789e9117b1ae93dfd7be24d86 (diff)
parent5a747929ed2099755fb03c930ea68c77fda805b3 (diff)
merge `dev` into `ppu`
Diffstat (limited to 'src/ppusim/input.c')
-rw-r--r--src/ppusim/input.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/ppusim/input.c b/src/ppusim/input.c
new file mode 100644
index 0000000..5323fb1
--- /dev/null
+++ b/src/ppusim/input.c
@@ -0,0 +1,16 @@
+#include <SDL2/SDL.h>
+
+#include "input.h"
+
+hh_s_gamepad g_hh_controller_p1 = {0};
+hh_s_gamepad g_hh_controller_p2 = {0};
+
+void hh_input_read() {
+ // SDL_PumpEvents();
+ const Uint8 *kb = SDL_GetKeyboardState(NULL);
+ g_hh_controller_p1.dpad_up = kb[SDL_SCANCODE_W];
+ g_hh_controller_p1.dpad_down = kb[SDL_SCANCODE_S];
+ g_hh_controller_p1.dpad_left = kb[SDL_SCANCODE_A];
+ g_hh_controller_p1.dpad_right = kb[SDL_SCANCODE_D];
+ g_hh_controller_p1.button_primary = kb[SDL_SCANCODE_SPACE];
+}