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authorlonkaars <loek@pipeframe.xyz>2023-03-13 20:04:54 +0100
committerlonkaars <loek@pipeframe.xyz>2023-03-13 20:04:54 +0100
commitbec47edeefed4d9a545ad0bfa43d7edee6379b03 (patch)
tree87935cfc33ffe66c296db2f246a2bbc16019cf40 /src/input.h
parent74ec145c5e44a51789e9117b1ae93dfd7be24d86 (diff)
parent5a747929ed2099755fb03c930ea68c77fda805b3 (diff)
merge `dev` into `ppu`
Diffstat (limited to 'src/input.h')
-rw-r--r--src/input.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/input.h b/src/input.h
new file mode 100644
index 0000000..90f0c61
--- /dev/null
+++ b/src/input.h
@@ -0,0 +1,21 @@
+#pragma once
+
+#include <stdbool.h>
+
+/** @brief game controller state */
+typedef struct {
+ bool dpad_up;
+ bool dpad_down;
+ bool dpad_left;
+ bool dpad_right;
+ bool button_primary;
+ bool button_secondary;
+} hh_s_gamepad;
+
+/** @brief player 1's controller */
+extern hh_s_gamepad g_hh_controller_p1;
+/** @brief player 2's controller */
+extern hh_s_gamepad g_hh_controller_p2;
+
+/** @brief update g_hh_controller_p1 and 2 by reading buttons */
+void hh_input_read();