diff options
| author | UnavailableDev <ggwildplay@gmail.com> | 2023-04-05 20:49:23 +0200 |
|---|---|---|
| committer | UnavailableDev <ggwildplay@gmail.com> | 2023-04-05 20:49:23 +0200 |
| commit | 06b9a5e3c252713c211d77b5643143276db209ba (patch) | |
| tree | 8fb96c3086904969207fab1e77e786a916346aa6 /src/engine/enemy.c | |
| parent | 30ed47e6ea66872951140711323844698a278fff (diff) | |
| parent | 854a80001b9798d1454e4308e4efba96431e44d8 (diff) | |
Merge branch 'dev' of https://github.com/heavydemon21/avans-arcade into dev
Diffstat (limited to 'src/engine/enemy.c')
| -rw-r--r-- | src/engine/enemy.c | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/engine/enemy.c b/src/engine/enemy.c new file mode 100644 index 0000000..186cfa0 --- /dev/null +++ b/src/engine/enemy.c @@ -0,0 +1,31 @@ +#include "engine/enemy.h" + +void hh_update_enemy(hh_entity* enemy, vec_cor cam_pos){ + //Bjorn functions + + +} + +void hh_multiple_enemies( vec_cor cam_pos, hh_entity* enemies, int total_enemies){ + for(int i=0; i < total_enemies;i++){ + hh_update_enemy(&enemies[i] , cam_pos); + } + +} + +void hh_enemy_death_check(hh_entity* enemy){ + if(enemy->hp == 0){ + enemy->is_hit=false; + enemy->pos = (vec2){-16, -16}; + } + else{ + enemy->hp--; + } +} +void hh_solve_hitted_enemies(hh_entity* enemies, int total_enemies){ + for(int i = 0; i < total_enemies; i++){ + if(enemies[i].is_hit){ + hh_enemy_death_check(&enemies[i]); + } + } +} |