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-rw-r--r--BreadthFirstPathfinder.cpp67
-rw-r--r--BreadthFirstPathfinder.h24
-rw-r--r--CMakeLists.txt3
-rw-r--r--DijkstraPathfinder.cpp3
-rw-r--r--DijkstraPathfinder.h9
-rw-r--r--Pathfinder.cpp26
-rw-r--r--Pathfinder.h33
-rw-r--r--PathfindingContext.cpp40
-rw-r--r--PathfindingContext.h13
-rw-r--r--ViewController.cpp57
-rw-r--r--ViewController.h7
-rw-r--r--XY.cpp10
-rw-r--r--XY.h2
-rw-r--r--docs/class-diag.puml37
14 files changed, 296 insertions, 35 deletions
diff --git a/BreadthFirstPathfinder.cpp b/BreadthFirstPathfinder.cpp
new file mode 100644
index 0000000..ef4492a
--- /dev/null
+++ b/BreadthFirstPathfinder.cpp
@@ -0,0 +1,67 @@
+#include "BreadthFirstPathfinder.h"
+#include "Museum.h"
+#include "NullTileBehavior.h"
+
+using namespace std;
+
+void BreadthFirstPathfinder::clear() {
+ Pathfinder::clear();
+ this->solution.clear();
+}
+
+const BreadthFirstPathfinder::Path & BreadthFirstPathfinder::get_path() {
+ return this->solution;
+}
+
+void BreadthFirstPathfinder::find_between(const XY & start, const XY & end) {
+ this->clear();
+
+ vector<Path> trails = { { start } };
+ this->end = end;
+
+ while (trails.size() > 0) {
+ trails = this->find_step(trails);
+ }
+}
+
+vector<BreadthFirstPathfinder::Path> BreadthFirstPathfinder::find_step(const vector<Path> & to_visit) {
+ vector<Path> next_step = {};
+
+ for (Path trail : to_visit) {
+ const XY & here = trail.front();
+ if (here == this->end) {
+ this->solution = trail;
+ return {};
+ }
+
+ Tile & tile = this->museum.canvas.get_tile(here);
+ const XY offsets[] = {
+ { 0, 1 },
+ { 1, 0 },
+ { 0, -1 },
+ { -1, 0 },
+ };
+ for (size_t i = 0; i < 4; i++) {
+ const XY offset = offsets[i];
+ Tile * neighbor = tile.get_neighbor(offset);
+
+ // if neighbor doesn't exist (out of bounds)
+ if (neighbor == nullptr) continue;
+
+ // if neighbor is a blank tile
+ TileBehavior * behavior = neighbor->behavior.get();
+ if (dynamic_cast<NullTileBehavior *>(behavior) != nullptr) continue;;
+
+ // if neighbor is already visited
+ if (this->is_visited(here + offset)) continue;
+ this->set_visited(here + offset);
+
+ Path trail_copy = trail;
+ trail_copy.push_front(here + offset);
+ next_step.push_back(trail_copy);
+ }
+ }
+
+ return next_step;
+}
+
diff --git a/BreadthFirstPathfinder.h b/BreadthFirstPathfinder.h
new file mode 100644
index 0000000..ba05f70
--- /dev/null
+++ b/BreadthFirstPathfinder.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "Pathfinder.h"
+
+#include <vector>
+
+class BreadthFirstPathfinder : public Pathfinder {
+ using Pathfinder::Pathfinder;
+
+public:
+ virtual void find_between(const XY &, const XY &);
+ virtual const Path & get_path();
+
+private:
+ std::vector<Path> find_step(const std::vector<Path> &);
+ Path solution;
+
+ XY end;
+
+protected:
+ virtual void clear();
+
+};
+
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 51a2557..e89069e 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -56,6 +56,9 @@ add_executable(main
CycleCollisionMethodCommand.cpp
PathfindingContext.cpp
XY.cpp
+ Pathfinder.cpp
+ DijkstraPathfinder.cpp
+ BreadthFirstPathfinder.cpp
)
target_link_libraries(main
diff --git a/DijkstraPathfinder.cpp b/DijkstraPathfinder.cpp
new file mode 100644
index 0000000..1603094
--- /dev/null
+++ b/DijkstraPathfinder.cpp
@@ -0,0 +1,3 @@
+#include "DijkstraPathfinder.h"
+
+
diff --git a/DijkstraPathfinder.h b/DijkstraPathfinder.h
new file mode 100644
index 0000000..af475dd
--- /dev/null
+++ b/DijkstraPathfinder.h
@@ -0,0 +1,9 @@
+#pragma once
+
+#include "Pathfinder.h"
+
+class DijkstraPathfinder : public Pathfinder {
+ using Pathfinder::Pathfinder;
+
+};
+
diff --git a/Pathfinder.cpp b/Pathfinder.cpp
new file mode 100644
index 0000000..deb6040
--- /dev/null
+++ b/Pathfinder.cpp
@@ -0,0 +1,26 @@
+#include <algorithm>
+
+#include "Pathfinder.h"
+#include "Museum.h"
+
+using namespace std;
+
+Pathfinder::Pathfinder(Museum & m) : museum(m) {
+}
+
+void Pathfinder::set_visited(const XY & point) {
+ this->visisted[point.y * this->museum.canvas.data.columns + point.x] = true;
+}
+
+bool Pathfinder::is_visited(const XY & point) {
+ size_t idx = point.y * this->museum.canvas.data.columns + point.x;
+ if (idx >= this->visisted.size()) return false;
+ return this->visisted[idx];
+}
+
+void Pathfinder::clear() {
+ CanvasData & canvas = this->museum.canvas.data;
+ this->visisted.resize(canvas.columns * canvas.rows);
+ fill(this->visisted.begin(), this->visisted.end(), false);
+}
+
diff --git a/Pathfinder.h b/Pathfinder.h
new file mode 100644
index 0000000..9c362dc
--- /dev/null
+++ b/Pathfinder.h
@@ -0,0 +1,33 @@
+#pragma once
+
+#include <vector>
+#include <forward_list>
+
+#include "XY.h"
+
+class Museum;
+class Canvas;
+
+class Pathfinder {
+public:
+ typedef std::forward_list<XY> Path;
+
+public:
+ Pathfinder(Museum &);
+
+ virtual void find_between(const XY &, const XY &) = 0;
+ virtual const Path & get_path() = 0;
+
+ virtual bool is_visited(const XY &);
+
+protected:
+ virtual void clear();
+ virtual void set_visited(const XY &);
+
+private:
+ std::vector<bool> visisted;
+
+protected:
+ Museum & museum;
+};
+
diff --git a/PathfindingContext.cpp b/PathfindingContext.cpp
index cfebb44..bcc9f37 100644
--- a/PathfindingContext.cpp
+++ b/PathfindingContext.cpp
@@ -2,19 +2,36 @@
#include "XY.h"
#include "Museum.h"
#include "NullTileBehavior.h"
+#include "ToggleMuseumPauseCommand.h"
+
+#include "DijkstraPathfinder.h"
+#include "BreadthFirstPathfinder.h"
using namespace std;
-PathfindingContext::PathfindingContext(Museum & m) : museum(m) {}
+PathfindingContext::PathfindingContext(Museum & m) : museum(m) {
+ // this->solvers.push_back(unique_ptr<Pathfinder>(new DijkstraPathfinder(m)));
+ this->solvers.push_back(unique_ptr<Pathfinder>(new BreadthFirstPathfinder(m)));
+}
+
+void PathfindingContext::cycle_solver() {
+ this->solver_index = (this->solver_index + 1) % this->solvers.size();
+}
+
+Pathfinder & PathfindingContext::get_solver() {
+ return *this->solvers[this->solver_index];
+}
void PathfindingContext::set_start(const XY & point) {
- if (!this->valid_point(point)) return;
+ if (!this->valid_point(point)) return;
this->start_point = point;
+ this->update();
}
void PathfindingContext::set_end(const XY & point) {
- if (!this->valid_point(point)) return;
+ if (!this->valid_point(point)) return;
this->end_point = point;
+ this->update();
}
bool PathfindingContext::valid_point(const XY & point) {
@@ -31,3 +48,20 @@ bool PathfindingContext::valid_point(const XY & point) {
return true;
}
+void PathfindingContext::update() {
+ bool valid = true;
+ if (!this->valid_point(this->start_point)) {
+ this->start_point = { -1, -1 };
+ valid = false;
+ }
+ if (!this->valid_point(this->end_point)) {
+ this->end_point = { -1, -1 };
+ valid = false;
+ }
+ if (!valid) return;
+
+ ToggleMuseumPauseCommand(this->museum, true).execute();
+ Pathfinder & solver = this->get_solver();
+ solver.find_between(this->start_point, this->end_point);
+}
+
diff --git a/PathfindingContext.h b/PathfindingContext.h
index 19fd93d..7c7f173 100644
--- a/PathfindingContext.h
+++ b/PathfindingContext.h
@@ -1,6 +1,10 @@
#pragma once
+#include <memory>
+#include <vector>
+
#include "XY.h"
+#include "Pathfinder.h"
class Museum;
@@ -15,10 +19,19 @@ public:
const XY & get_end() { return this->end_point; }
bool valid_point(const XY & point);
+ void update();
+
private:
XY start_point = { -1, -1 };
XY end_point = { -1, -1 };
+public:
+ Pathfinder & get_solver();
+ void cycle_solver();
+private:
+ std::vector<std::unique_ptr<Pathfinder>> solvers;
+ size_t solver_index = 0;
+
private:
Museum & museum;
};
diff --git a/ViewController.cpp b/ViewController.cpp
index 40e624a..b1fd795 100644
--- a/ViewController.cpp
+++ b/ViewController.cpp
@@ -14,6 +14,7 @@
#include "TimeTravelCommand.h"
#include "View.h"
#include "Museum.h"
+#include "Pathfinder.h"
using namespace std;
@@ -43,10 +44,10 @@ void ViewController::update_tiles() {
for (int x = 0; x < this->museum.canvas.data.columns; x++) {
Tile & tile = this->museum.canvas.get_tile({ x, y });
Rectangle rect = {
- .x = static_cast<float>(x * scale),
- .y = static_cast<float>(y * scale),
- .width = static_cast<float>(scale - line_width),
- .height = static_cast<float>(scale - line_width),
+ .x = x * scale,
+ .y = y * scale,
+ .width = scale,
+ .height = scale,
};
this->view.fill_rect(rect, tile.color);
}
@@ -57,10 +58,10 @@ void ViewController::update_artists() {
People & people = this->museum.people;
for (Artist * artist : people.get_artists()) {
Rectangle rect = {
- .x = static_cast<float>(artist->data.x * scale),
- .y = static_cast<float>(artist->data.y * scale),
- .width = static_cast<float>(artist_size),
- .height = static_cast<float>(artist_size),
+ .x = artist->data.x * scale,
+ .y = artist->data.y * scale,
+ .width = artist_size,
+ .height = artist_size,
};
this->view.fill_rect(rect, artist->color);
}
@@ -68,26 +69,36 @@ void ViewController::update_artists() {
void ViewController::draw_pathfinding_dot(const XY & point, const Color & color) {
this->view.fill_rect(center({
- .x = static_cast<float>(point.x * scale),
- .y = static_cast<float>(point.y * scale),
- .width = static_cast<float>(pathfinding_size),
- .height = static_cast<float>(pathfinding_size),
+ .x = point.x * scale,
+ .y = point.y * scale,
+ .width = pathfinding_size,
+ .height = pathfinding_size,
}), color);
}
void ViewController::update_pathfinding() {
-
PathfindingContext & ctx = this->museum.pathfinding;
- this->draw_pathfinding_dot(ctx.get_end(), {
- .red = 0x00,
- .green = 0x00,
- .blue = 0xdd,
- });
- this->draw_pathfinding_dot(ctx.get_start(), {
- .red = 0xff,
- .green = 0xff,
- .blue = 0xff,
- });
+
+ Pathfinder & solver = ctx.get_solver();
+ for (int y = 0; y < this->museum.canvas.data.rows; y++) {
+ for (int x = 0; x < this->museum.canvas.data.columns; x++) {
+ if (!solver.is_visited({ x, y })) continue;
+ Rectangle rect = {
+ .x = x * scale,
+ .y = y * scale,
+ .width = scale,
+ .height = scale,
+ };
+ this->view.draw_rect(rect, { 0, 0, 0 }, 2);
+ }
+ }
+
+ const Pathfinder::Path & solution = solver.get_path();
+ for (const XY & point : solution) {
+ this->draw_pathfinding_dot(point, { 0, 0, 0 });
+ }
+
+ this->draw_pathfinding_dot(ctx.get_start(), { 0xff, 0xff, 0xff });
}
void ViewController::update_quadtree_recursive(QuadTreeCollisionChecker * tree) {
diff --git a/ViewController.h b/ViewController.h
index d50dfb1..ce069bd 100644
--- a/ViewController.h
+++ b/ViewController.h
@@ -47,10 +47,9 @@ private:
bool draw_quadtree = true;
private:
- unsigned int scale = 16;
- unsigned int line_width = 0;
- unsigned int artist_size = (scale - line_width) / 2;
- unsigned int pathfinding_size = scale - 4;
+ float scale = 16;
+ float artist_size = scale / 2;
+ float pathfinding_size = artist_size;
private:
XY mouse_pos;
diff --git a/XY.cpp b/XY.cpp
index ad1262b..e2aa075 100644
--- a/XY.cpp
+++ b/XY.cpp
@@ -33,3 +33,13 @@ XY& XY::operator -= (const XY & rhs) {
return *this;
}
+bool XY::operator == (const XY& rhs) const {
+ if (this->x != rhs.x) return false;
+ if (this->y != rhs.y) return false;
+ return true;
+}
+
+bool XY::operator != (const XY& rhs) const {
+ return !(*this == rhs);
+}
+
diff --git a/XY.h b/XY.h
index 2aac824..839e19f 100644
--- a/XY.h
+++ b/XY.h
@@ -9,5 +9,7 @@ struct XY {
XY operator - (const XY &) const;
XY& operator += (const XY &);
XY& operator -= (const XY &);
+ bool operator == (const XY& other) const;
+ bool operator != (const XY& other) const;
};
diff --git a/docs/class-diag.puml b/docs/class-diag.puml
index 2d890d5..32b7018 100644
--- a/docs/class-diag.puml
+++ b/docs/class-diag.puml
@@ -148,13 +148,41 @@ rectangle Group_Collisions as "Collisions" <<group>> {
rectangle Group_Pathfinding as "Pathfinding" <<group>> {
class PathfindingContext {
+ PathfindingContext(Museum &)
+ --
+ - start_point : XY <<+get>> <<+set>>
+ - end_point : XY <<+get>> <<+set>>
+ + valid_point(const XY &) : bool
+ + update()
+ --
+ + get_solver() : Pathfinder &
+ + cycle_solver()
+ --
+ - solvers : vec<uniq<Pathfinder>>
+ - solver_index : size_t
+ - museum : Museum &
}
class Pathfinder <<abstract>> {
+ Pathfinder(Museum &)
+ + find_between(const XY &, const XY &) <<pure virtual>
+ + get_path() : const forward_list<XY> & <<pure virtual>>
+ --
+ + is_visited(const XY &) : bool
+ # set_visited(const XY &)
+ --
+ # clear()
+ - visited : vec<bool>
--
# museum : Museum &
}
class BreadthFirstPathfinder {
+ + find_between(const XY &, const XY &)
+ + get_path() : const forward_list<XY> &
+ --
+ - find_step(const vec<forward_list<XY>> &) : vec<forward_list<XY>>
+ - solution : forward_list<XY>
+ - end : XY
+ --
+ # clear()
}
class DijkstraPathfinder {
}
@@ -185,7 +213,7 @@ rectangle Group_Model as "Model" <<group>> {
class Canvas {
+ Canvas(Museum &)
--
- + get_tile(x, y) : Tile &
+ + get_tile(XY) : Tile &
+ set_tile(TileData)
--
+ update()
@@ -222,7 +250,7 @@ rectangle Group_Model as "Model" <<group>> {
+ set_data(TileData &)
+ set_type(type : const string &)
+ update()
- + get_neighbor(dx, dy) : Tile *
+ + get_neighbor(XY) : Tile *
--
- museum : Museum &
}
@@ -408,11 +436,10 @@ rectangle Group_Commands as "Commands" <<group>> {
- files : vec<string>
}
class StepTileCommand {
- + constructor(Canvas &, pair<x, y>)
+ + constructor(Canvas &, const XY &)
--
- canvas : Canvas &
- - x : unsigned int
- - y : unsigned int
+ - tile_pos : XY
}
class TimeTravelCommand {
+ constructor(Museum &, forwards : bool)