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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 19:16:19 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 19:16:19 +0200
commit1e0a52b03fe655d7073ef20703dbb2e7646f74d3 (patch)
treef1709c2e9565d78c791653e71e6a4b26b3138423 /ViewController.h
parent277157b3e06b2deeacbdbc8bf6190de19f88169d (diff)
add XY struct for 2d points and offsets
Diffstat (limited to 'ViewController.h')
-rw-r--r--ViewController.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/ViewController.h b/ViewController.h
index f05d62b..d50dfb1 100644
--- a/ViewController.h
+++ b/ViewController.h
@@ -7,6 +7,7 @@
#include "KeyboardCode.h"
#include "MouseCode.h"
#include "Rectangle.h"
+#include "XY.h"
class View;
class Museum;
@@ -32,7 +33,7 @@ private:
void update_quadtree_recursive(QuadTreeCollisionChecker * tree);
private:
- void draw_pathfinding_dot(std::pair<unsigned int, unsigned int>, const Color &);
+ void draw_pathfinding_dot(const XY &, const Color &);
Rectangle center(Rectangle);
private:
@@ -52,6 +53,6 @@ private:
unsigned int pathfinding_size = scale - 4;
private:
- std::pair<float, float> mouse_pos = { 0, 0 };
+ XY mouse_pos;
};