diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-01 21:33:27 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-01 21:33:27 +0100 |
commit | af76b9a0ae58dc8c87548053a5bc310ad6be25ce (patch) | |
tree | b2aa5927ed19855c101120593b59a9c3224804ad /frontend/cmd | |
parent | bdf6ac149ec260dab767663419731b302679f458 (diff) |
more small tweaks
Diffstat (limited to 'frontend/cmd')
-rw-r--r-- | frontend/cmd/hit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/frontend/cmd/hit.cpp b/frontend/cmd/hit.cpp index 8866f60..94bde03 100644 --- a/frontend/cmd/hit.cpp +++ b/frontend/cmd/hit.cpp @@ -19,7 +19,7 @@ void GameController::cmd_hit(string & target_name) { if (rng.rand_double() > player.get_attack()) { lprtf("Je hebt gemist!\n"); } else { - unsigned damage = rng.rand_int(player.weapon->get_damage_min(), player.weapon->get_damage_max() + 1); + unsigned damage = rng.rand_int(player.weapon->get_damage()); enemy->take_damage(damage); lprtf("Je hebt %s geraakt en %d schade aangericht!\n", enemy->get_displayname().c_str(), damage); } |