diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-01 17:32:53 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-01 17:32:53 +0100 |
commit | b20f46c15dce8b196dbb8890890978947745e094 (patch) | |
tree | d9defa84717ffa843fd11b05d0e856473d6d8d59 /frontend/cmd/put.cpp | |
parent | a7e84b60366c78b131d43157980fbe4c2df655e6 (diff) |
change flow architecture
Diffstat (limited to 'frontend/cmd/put.cpp')
-rw-r--r-- | frontend/cmd/put.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/frontend/cmd/put.cpp b/frontend/cmd/put.cpp index dabac19..35de352 100644 --- a/frontend/cmd/put.cpp +++ b/frontend/cmd/put.cpp @@ -1,22 +1,25 @@ #include "../GameController.h" #include "../strings.h" +#include "../Exception.h" #include "backend/print.h" #include "backend/Location.h" +#include "backend/Dungeon.h" using namespace std; -FollowupAction GameController::cmd_put(string & target_name) { - Location & location = this->player.get_location(); - for (Object * object : this->player.inventory) { +void GameController::cmd_put(string & target_name) { + Player & player = this->dungeon->get_player(); + Location & location = player.get_location(); + for (Object * object : player.inventory) { if (str_lower(object->get_name().c_str()) != str_lower(target_name)) continue; lprtf("Je legt %s neer op de locatie %s.\n", object->get_displayname().c_str(), location.get_name().c_str()); - this->player.inventory.remove(object); + player.inventory.remove(object); location.add_visible_object(object); - return FollowupAction::NONE; + return; } - lprtf("Object \"%s\" niet gevonden.\n", target_name.c_str()); - return FollowupAction::NONE; + + throw Exception("Object \"%s\" niet gevonden.", target_name.c_str()); } |