diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-03 12:43:18 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-03 12:43:18 +0100 |
commit | 5f5bf3ac7a85f8cde512ec44e3d55b93fb4354ba (patch) | |
tree | 517b955e4e2ecddf185dfd13dcdc4bcf57f4588a /frontend/cmd/go.cpp | |
parent | ed78baff64fe45479ca6c480d985ce0f9c0c9515 (diff) |
remove more pointers from frontend
Diffstat (limited to 'frontend/cmd/go.cpp')
-rw-r--r-- | frontend/cmd/go.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/frontend/cmd/go.cpp b/frontend/cmd/go.cpp index 6fb9105..0452897 100644 --- a/frontend/cmd/go.cpp +++ b/frontend/cmd/go.cpp @@ -22,13 +22,11 @@ void GameController::cmd_go(string & direction_str) { Player & player = this->dungeon->get_player(); Direction direction = direction_map.at(direction_str); - Location * next_location = player.get_location().get_exit(direction); - if (next_location == nullptr) - throw Exception("er is geen uitgang in deze richting"); + Location & next_location = player.get_location().get_exit(direction); this->dungeon->update(); if (!player.is_dead()) - player.set_location(*next_location); + player.set_location(next_location); } |