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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-01 17:32:53 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-01 17:32:53 +0100 |
commit | b20f46c15dce8b196dbb8890890978947745e094 (patch) | |
tree | d9defa84717ffa843fd11b05d0e856473d6d8d59 /backend/Player.h | |
parent | a7e84b60366c78b131d43157980fbe4c2df655e6 (diff) |
change flow architecture
Diffstat (limited to 'backend/Player.h')
-rw-r--r-- | backend/Player.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/backend/Player.h b/backend/Player.h index b101de2..0dce061 100644 --- a/backend/Player.h +++ b/backend/Player.h @@ -33,6 +33,7 @@ public: void set_location(Location &); void equip(WeaponObject *); void equip(ArmorObject *); + bool is_dead() const; private: Dungeon & dungeon; |