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path: root/CMakeLists.txt
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cmake_minimum_required(VERSION 3.15)

cmake_policy(VERSION 3.15)
if (POLICY CMP0076)
    cmake_policy(SET CMP0076 NEW)
endif()

set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)

set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})

project(melonDS
    VERSION 0.9.4
    DESCRIPTION "DS emulator, sorta"
    HOMEPAGE_URL "https://melonds.kuribo64.net"
    LANGUAGES C CXX)

include(CheckSymbolExists)
include(CheckLibraryExists)
include(CMakeDependentOption)
include(CheckIPOSupported)

set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")

set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})

add_compile_definitions(MELONDS_VERSION="${melonDS_VERSION}")

if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
    set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
    set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()

function(detect_architecture symbol arch)
    if (NOT DEFINED ARCHITECTURE)
        set(CMAKE_REQUIRED_QUIET 1)
        check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
        unset(CMAKE_REQUIRED_QUIET)

        # The output variable needs to be unique across invocations otherwise
        # CMake's crazy scope rules will keep it defined
        if (ARCHITECTURE_${arch})
            set(ARCHITECTURE "${arch}" PARENT_SCOPE)
            set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
            add_definitions(-DARCHITECTURE_${arch}=1)
        endif()
    endif()
endfunction()

detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)

cmake_dependent_option(ENABLE_JIT "Enable JIT recompiler" ON
    "ARCHITECTURE STREQUAL x86_64 OR ARCHITECTURE STREQUAL ARM64" OFF)
cmake_dependent_option(ENABLE_JIT_PROFILING "Enable JIT profiling with VTune" OFF "ENABLE_JIT" OFF)
option(ENABLE_OGLRENDERER "Enable OpenGL renderer" ON)

check_ipo_supported(RESULT IPO_SUPPORTED)
cmake_dependent_option(ENABLE_LTO_RELEASE "Enable link-time optimizations for release builds" ON "IPO_SUPPORTED" OFF)
cmake_dependent_option(ENABLE_LTO "Enable link-time optimizations" OFF "IPO_SUPPORTED" OFF)

if (ENABLE_LTO_RELEASE)
    set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
endif()

if (ENABLE_LTO)
    set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
endif()

set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -Og")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og")
set(CMAKE_C_FLAGS_RELEASE "-O3")
set(CMAKE_CXX_FLAGS_RELEASE "-O3")

if (NOT APPLE)
    set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s")
endif()

if (WIN32)
    option(BUILD_STATIC "Statically link dependencies" OFF)
endif()

if (BUILD_STATIC AND WIN32)
    set(CMAKE_FIND_LIBRARY_SUFFIXES .a)
endif()

set(CMAKE_POSITION_INDEPENDENT_CODE ON)

find_program(CCACHE "ccache")
if (CCACHE)
    message(STATUS "Using CCache to speed up compilation")
    set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE})
    set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE})
endif()

option(BUILD_QT_SDL "Build Qt/SDL frontend" ON)

add_subdirectory(src)

if (BUILD_QT_SDL)
    add_subdirectory(src/frontend/qt_sdl)
endif()