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* add hotkey config values.StapleButter2018-12-14
* proof-of-concept code for closing/opening lid.StapleButter2018-12-14
* libui/windows: cache ideal size for uiButton.StapleButter2018-12-14
* b0rpStapleButter2018-12-14
* SPU:StapleButter2018-12-14
* 3D: in Z-buffering mode, margin for 'equal' depth test mode is +-0x200, not +...StapleButter2018-12-13
* 2D: blending cases that bypass the BLDCNT first-target check (semitransp spri...StapleButter2018-12-13
* release audio devices properlyStapleButter2018-12-13
* * correct romlist.bin (Club Penguin Herbert's Revenge EUR uses 4K EEPROM, not...StapleButter2018-12-13
* proof-of-concept code for feeding a WAV to microphone input.StapleButter2018-12-13
* start work on NAND shito.StapleButter2018-12-12
* add code to support GBA slot reads for laterStapleButter2018-12-12
* add ROM #3159 to romlist.binStapleButter2018-12-12
* preliminary microphone code. requires an actual microphone. resulting audio i...StapleButter2018-12-12
* send console output to parent process's console.StapleButter2018-12-12
* can't hurt to fix that, either, I guessStapleButter2018-12-12
* zargStapleButter2018-12-12
* add nocashPrint type shitStapleButter2018-12-12
* re-blarg. linux doesn't take \ you idiotStapleButter2018-12-11
* blargStapleButter2018-12-11
* use melon_fopen_local() for romlist.bin.StapleButter2018-12-11
* add missing shit to savestates. bump the version up.StapleButter2018-12-11
* move config-file seeking code to its own thing.StapleButter2018-12-11
* (finally) axe trainwreck savetype-autodetect code.StapleButter2018-12-11
* add code that searches into romlist.binStapleButter2018-12-11
* blarg.StapleButter2018-12-11
* add CRC32 shitStapleButter2018-12-11
* more sensible cache timingsStapleButter2018-12-11
* Mario&Sonic doesn't like it when its code is running too fast; dual-screen-3D...StapleButter2018-12-11
* add back faster prefetch for ARM9StapleButter2018-12-11
* change where audio/joystick are inited, attempting to fix potential COM initi...StapleButter2018-12-11
* finish the work on the main loop. finally fix all cases of desync I could fin...StapleButter2018-12-11
* temp commitStapleButter2018-12-11
* fix bugsStapleButter2018-12-09
* make it fastererStapleButter2018-12-09
* take it somewhere.StapleButter2018-12-09
* start devolving things.StapleButter2018-12-08
* make this other branch where we're going to actually make it usableStapleButter2018-12-08
* begin PU workStapleButter2018-12-04
* axe CP15.h, we don't need it anymore.StapleButter2018-12-04
* begin work on general timing renovation. way shitty because it behaves as if ...StapleButter2018-12-04
* do not require dpad mappings for joystick axis to workStapleButter2018-12-02
* oopsiesStapleButter2018-11-28
* add some missing shit to savestatesStapleButter2018-11-25
* revise windows to be even closer to hardware.StapleButter2018-11-25
* on the DS, windows with backward coordinates end up inside-out. revise window...StapleButter2018-11-25
* fix regression in Marvel Nemesis. keep GX cycle counter from drifting absurdl...StapleButter2018-11-25
* add support for forced-blank. fixing spurious colors during screen transition...StapleButter2018-11-24
* well yeah that's what I thoughtStapleButter2018-11-24
* drain GX pipelines when there's nothing else running. fixes some weird bugs, ...StapleButter2018-11-24