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authorStapleButter <thetotalworm@gmail.com>2018-11-24 21:10:26 +0100
committerStapleButter <thetotalworm@gmail.com>2018-11-24 21:10:26 +0100
commit3f8befaf4ef68375007dafba0e0859423d19c7ef (patch)
tree7b3bc123d2e754437d83b74d4239418e9a88e9d1 /src
parent46d5a31275f65ffe2d675ebde0760f964f62b30c (diff)
add support for forced-blank. fixing spurious colors during screen transitions in Picross 3D.
I thought I had already fixed that, but it was stuck in the long-dead jit branch, so, here it is, back from the dead.
Diffstat (limited to 'src')
-rw-r--r--src/GPU2D.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp
index 078374b..8a2eb19 100644
--- a/src/GPU2D.cpp
+++ b/src/GPU2D.cpp
@@ -538,6 +538,15 @@ void GPU2D::DrawScanline(u32 line)
return;
}
+ // forced blank
+ // (checkme: are there still things that can run under this mode? likely not)
+ if (DispCnt & (1<<7))
+ {
+ for (int i = 0; i < 256; i++)
+ dst[i] = 0xFFFFFFFF;
+ return;
+ }
+
u32 dispmode = DispCnt >> 16;
dispmode &= (Num ? 0x1 : 0x3);