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modified version of melonDS used for school/vsr
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Merge branch 'master' of github.com:melonDS-emu/melonDS
Arisotura
2023-12-26
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Apply some quick hotfixes (#1931)
Jesse Talavera
2023-12-26
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Don't call Reset on nullptr
Nadia Holmquist Pedersen
2023-12-26
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"Incorrectly" link libslirp to stop its broken build system fucking up
Nadia Holmquist Pedersen
2023-12-26
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Screen.cpp: include missing headers
Nadia Holmquist Pedersen
2023-12-26
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start cleaning up: move OpenGL stuff out of EmuThread
Arisotura
2023-12-26
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oops
Arisotura
2023-12-25
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add convenience method to Window class for OSD messages
Arisotura
2023-12-25
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move MainWindow and Screen stuff to separate files; WIP
Arisotura
2023-12-24
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Support GBA .sav file with appended .rtc (#1927)
Samuel Magnan
2023-12-24
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fix possible crash
Arisotura
2023-12-23
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do not access NDS object emulation is paused
RSDuck
2023-12-22
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Don't try to call transferLayout on non-GL ScreenPanel
Nadia Holmquist Pedersen
2023-12-22
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Attempt to get rid of leftover QSharedMemory instance after crash
Nadia Holmquist Pedersen
2023-12-22
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Reset DS object directly after creation
RSDuck
2023-12-21
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call Reset on 3D renderer object
RSDuck
2023-12-21
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Check Q_OS_UNIX define instead
Nadia Holmquist Pedersen
2023-12-20
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Fix generic icon when using Wayland
Daniel Simon
2023-12-20
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Wrap the `EnableJIT` initialization in an `#ifdef` (#1922)
Jesse Talavera
2023-12-20
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Set `NDS::EnableJIT` in the constructor (#1921)
Jesse Talavera
2023-12-19
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Fix an incorrect use of `std::move` (#1919)
Jesse Talavera
2023-12-16
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Add a call to `std::move` that I missed (#1917)
Jesse Talavera
2023-12-15
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Simplify the SRAM's representation in `NDSCartArgs` (#1914)
Jesse Talavera
2023-12-15
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Fix detection of native NDS ARM BIOS images (#1910)
Jesse Talavera
2023-12-15
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Make the initial 3D renderer configurable via `NDSArgs` (#1913)
Jesse Talavera
2023-12-15
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Support emulating R4 Revolution/M3DS Simply cartridges. (#1854)
Adrian Siekierka
2023-12-15
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Sprinkle `const` around where appropriate (#1909)
Jesse Talavera
2023-12-12
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fix default emu settings tab (#1912)
Jaklyy
2023-12-12
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Fix some conflicts with windows.h in some configurations
Nadia Holmquist Pedersen
2023-12-11
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hopefully reset all GPU3D attributes properly
RSDuck
2023-12-08
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Fix GBA<->DS comm not working when using FreeBIOS
Nadia Holmquist Pedersen
2023-12-08
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Don't try to poke at the header on deinit if MPQueue is nullptr
Nadia Holmquist Pedersen
2023-12-08
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Fix some minor instances of undefined behavior
Jesse Talavera-Greenberg
2023-12-08
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Correctly use the refactored `JitEnableWrite`
Jesse Talavera-Greenberg
2023-12-08
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Rearrange some `#include`s
Jesse Talavera-Greenberg
2023-12-08
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Add some headers that were transitively included by the JIT
Jesse Talavera-Greenberg
2023-12-08
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Move some constants to `MemConstants.h`
Jesse Talavera-Greenberg
2023-12-08
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Exclude JIT-related declarations more aggressively
Jesse Talavera-Greenberg
2023-12-08
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Add `override` to the ARM64 JIT's destructor
Jesse Talavera-Greenberg
2023-12-08
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Don't set the JIT args if the JIT is off
Jesse Talavera-Greenberg
2023-12-08
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Add stubs for `NDS::IsJITEnabled` and `SetJITArgs` for when the JIT is excluded
Jesse Talavera-Greenberg
2023-12-08
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Remove a loose qualifier
Jesse Talavera-Greenberg
2023-12-08
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Soften restrictions around `ARMJIT_Memory::RemapNWRAM`
Jesse Talavera-Greenberg
2023-12-08
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FreeBIOS: Ensure upper 16 bits are cleared in the initial crc16 value.
CasualPokePlayer
2023-12-06
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Remove the last `ConfigEntry` state (#1902)
Jesse Talavera
2023-12-05
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Use a `constexpr`-friendly cosine implementation (#1903)
Jesse Talavera
2023-12-05
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Initialize the framebuffers within the constructor (#1901)
Jesse Talavera
2023-12-04
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Refactor how save data (including SD cards) is initialized (#1898)
Jesse Talavera
2023-12-04
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Slight cleanup to SPU (#1900)
Jesse Talavera
2023-12-04
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Clean up the 3D renderer for enhanced flexibility (#1895)
Jesse Talavera-Greenberg
2023-11-29
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