aboutsummaryrefslogtreecommitdiff
path: root/src
Commit message (Expand)AuthorAge
* Merge commit '3984491ccec4630091bbb178c7c0b22aa4e5e937' into melonDSiArisotura2020-05-30
|\
| * * prevent potential race condition while changing window titleArisotura2019-12-30
* | merge moarArisotura2020-05-30
|\|
| * add warning against hacked firmware dumpsArisotura2019-11-08
| * OpenGL: fix bug when rendering translucent polygons coming after shadow polyg...Arisotura2019-11-03
| * fix remaining sprite y-coord bugs. fixes #531Arisotura2019-11-03
| * fix sprite y-flipArisotura2019-11-03
| * smarter CP15 PU region updates. disable some useless logging.Arisotura2019-10-21
* | sadadssaArisotura2020-05-30
|\|
| * uuuh we should only do it once per scanlineArisotura2019-09-15
| * well, here, OBJ X mosaic is done tooArisotura2019-09-15
| * begin work on mosaicArisotura2019-09-15
| * prevent capture-o-magic from freezing. also, make code more readable.Arisotura2019-09-14
| * BLAHAHAHAHHHHArisotura2019-09-14
| * HARK HARK HARK HARKArisotura2019-09-13
| * guess who the idiot is who broke sprite extpalArisotura2019-09-05
| * GPU2D: delay palette lookup for spritesArisotura2019-09-05
* | begin renovating melonDSiArisotura2020-05-30
|\|
| * deal with SPU FIFO overflow in a more pleasant mannerArisotura2019-09-04
| * see, Arisotura, was it that hard?Arisotura2019-09-04
| * blargArisotura2019-09-04
| * fix bug with vsync checkboxStapleButter2019-09-01
| * BAHAHAHAHHHAHARKKZKFKKSLFS-*~+ยคArisotura2019-09-01
| * Merge pull request #505 from Zettymaster/masterArisotura2019-09-01
| |\
| | * Merge branch 'master' of https://github.com/Arisotura/melonDSLukas Wienke2019-08-19
| | |\
| | * | add warning message if romlist.bin is not foundLukas Wienke2019-08-15
| * | | Merge pull request #509 from Zapeth/masterArisotura2019-09-01
| |\ \ \
| | * | | Fix glib-compile-resources path issuesZapeth2019-08-28
| | * | | Fix MinGW resource file compilation issuesZapeth2019-08-25
| * | | | add VSync toggleArisotura2019-09-01
| * | | | zerpArisotura2019-09-01
| * | | | GPU2D: shape3 sprites are always 8x8Arisotura2019-09-01
| * | | | more fixes to audio outputArisotura2019-09-01
| * | | | Merge branch 'master' of https://github.com/Arisotura/melonDSArisotura2019-08-29
| |\| | |
| | * | | Fix division edge casexperia642019-08-24
| | | |/ | | |/|
| * / | * new FPS limiterArisotura2019-08-29
| |/ /
| * / my bad.Arisotura2019-08-18
| |/
| * GPU2D:Arisotura2019-07-24
| * GPU2D: add 'prohibited' large BG sizesArisotura2019-07-24
| * GPU2D: fill gaps in BG modesArisotura2019-07-24
| * GPU2D: forced-blank only disables BG/OBJ compositing (VRAM/FIFO display, capt...Arisotura2019-07-24
| * fix potential out-of-bounds writeArisotura2019-07-13
| * start botching the FPS limiterArisotura2019-07-12
| * don't allow modifier mappings in input config dialog, eitherArisotura2019-07-09
| * input: don't check modifiers for regular inputArisotura2019-07-09
| * remove glBindImageTexture (4.2)Arisotura2019-06-30
| * fix 'shift by register' operands: always only take the lower 8 bits of the re...Arisotura2019-06-27
| * HARK HARK HARKArisotura2019-06-25
| * fix OpenGL deinit when closing emuArisotura2019-06-25
| * remove stupid hack that caused more problems than it fixedArisotura2019-06-25