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melonDS
master
modified version of melonDS used for school/vsr
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Author
Age
*
fix register alloc for half word loads
RSDuck
2020-04-26
*
remove unneeded dolphin code, C++11 static_assert
RSDuck
2020-04-26
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jit: fix RSC
RSDuck
2020-04-26
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remove debug printf
RSDuck
2020-04-26
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fix uninitialised memory mapping
RSDuck
2020-04-26
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jit: fix thumb hi reg alu and mcr halt
RSDuck
2020-04-26
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jit: decrease blockcache AddrMapping size for ARM9
RSDuck
2020-04-26
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jit: fix misc static branch things
RSDuck
2020-04-26
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jit: LDM/STM keep proper stack alignment
RSDuck
2020-04-26
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jit: fix BLX_reg with rn=lr
RSDuck
2020-04-26
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jit: add compile option
RSDuck
2020-04-26
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jit: remove unnessary files from dolphin
RSDuck
2020-04-26
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jit: make everything configurable
RSDuck
2020-04-26
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jit: fix linux
RSDuck
2020-04-26
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jit: fix wrongly placed const
RSDuck
2020-04-26
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jit: SMULL and SMLAL
RSDuck
2020-04-26
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jit: LDM/STM finally(!) working + MUL, MLA and CLZ
RSDuck
2020-04-26
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jit: branch instructions
RSDuck
2020-04-26
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jit: thumb block transfer working
RSDuck
2020-04-26
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JIT: most mem instructions working
RSDuck
2020-04-26
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JIT: compilation of word load and store
RSDuck
2020-04-26
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jit: correct cycle counting for thumb shift by reg
RSDuck
2020-04-26
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JIT: implemented most ALU instructions
RSDuck
2020-04-26
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JIT: base
RSDuck
2020-04-26
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prepare JIT beta branch
Arisotura
2020-04-26
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Windows: explicitly link gdi32
Nadia Holmquist Pedersen
2020-04-12
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Use pkg-config to find SDL2 on Windows
Nadia Holmquist Pedersen
2020-04-12
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GPU3D: more accurate viewport transform (emulate quirk with W greater than 0x...
Arisotura
2020-04-12
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GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH)
Arisotura
2020-04-12
*
GPU3D: swap vin and vout during clipping, giving results that are closer to h...
Arisotura
2020-04-11
*
should probably be a strncmp() and not strncasecmp()
Arisotura
2020-03-30
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Merge branch 'master' of https://github.com/Arisotura/melonDS
Arisotura
2020-03-30
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*
Update main.cpp
niemand-deu
2020-02-26
*
|
properly handle ROMs with encrypted secure area
Arisotura
2020-03-30
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*
detect whether we are running the game
Arisotura
2020-02-24
*
flesh shit out for loading a cheat file
Arisotura
2020-02-24
*
fix teh comment
Arisotura
2020-02-24
*
change ParseTextCode() so we can specify the length of an individual AR code ...
Arisotura
2020-02-16
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also that might have been bad for security. who knows.
Arisotura
2020-02-15
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now we can even parse the code from a text code. bahaahhhh
Arisotura
2020-02-15
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Arisotura will you ever clean up after yourself. this is like your goddamn ap...
Arisotura
2020-02-15
*
finish the AR interpreter, I guess
Arisotura
2020-02-15
*
* add support for a bunch of codes (all of them minus the loop shit, really)
Arisotura
2020-02-14
*
well, more AR shito
Arisotura
2020-02-14
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update copyright years
Arisotura
2020-02-14
*
miserable, feeble little attempt at executing AR codes.
Arisotura
2020-02-14
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lay base for AR cheatzorz. baahahhhh
Arisotura
2020-02-14
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Merge pull request #544 from i404788/master
Arisotura
2020-02-14
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*
Fix weird spacing
i404788
2019-12-12
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*
Coding style + weird spacing
i404788
2019-11-20
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