index
:
melonDS
master
modified version of melonDS used for school/vsr
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
*
more wifi work: timers and their IRQs
StapleButter
2017-05-01
*
wifi: implement RAM access via the fancypants registers. allows Pictochat to ...
StapleButter
2017-05-01
*
finalize CMake shit.
StapleButter
2017-04-30
*
Merge branch 'master' of https://github.com/s1nka/melonDS
StapleButter
2017-04-29
|
\
|
*
add CMake build system
s1nka
2017-04-02
*
|
implement xflip for bitmap sprites (fixes #32)
StapleButter
2017-04-29
*
|
fix Z-buffering. not really clean, and not perfectly accurate.
StapleButter
2017-04-29
*
|
fix texcoord-from-vertex mode. it works like for normals (1.0 = 1/16 texel)
StapleButter
2017-04-28
*
|
add 32bit write to DIVCNT and SQRTCNT
StapleButter
2017-04-28
*
|
only trigger cart DMA on the CPU for which the cart interface is enabled.
StapleButter
2017-04-27
*
|
set POSTFLG to 1 upon direct boot. fixes Pokémon White among others.
StapleButter
2017-04-26
*
|
fix display capture blending bugs. fancypants motion blur filters shouldn't l...
StapleButter
2017-04-25
*
|
tiny thing
StapleButter
2017-04-25
*
|
support 16bit access to the DMA fill regs
StapleButter
2017-04-25
*
|
better heuristic for Flash save type
StapleButter
2017-04-25
*
|
implement leading gap and 0x200-gap delays for ROM transfers
StapleButter
2017-04-25
*
|
misc optimizations
StapleButter
2017-04-25
*
|
support 8-bit writes to the color effect registers
StapleButter
2017-04-24
*
|
implement 8bit reads to the joypad ports
StapleButter
2017-04-24
*
|
oh well
StapleButter
2017-04-23
*
|
a few attempts at optimization
StapleButter
2017-04-23
*
|
fix display capture. dumb bug of the year.
StapleButter
2017-04-23
*
|
fix shadow oddities
StapleButter
2017-04-22
*
|
attempt at shadows. they're still a bit weird tho.
StapleButter
2017-04-22
*
|
behavior for translucent pixels is preserved even when alphablending is disabled
StapleButter
2017-04-22
*
|
add support for polygon ID and conditional depth update for translucent pixels
StapleButter
2017-04-22
*
|
optimize the 3D renderer somewhat
StapleButter
2017-04-21
*
|
small optimizations to the 3D renderer
StapleButter
2017-04-13
*
|
hopefully fix the DMA bug without breaking everything this time.
StapleButter
2017-04-13
*
|
* decal texture blending
StapleButter
2017-04-12
*
|
make CPU freezes take place immediately. fixes RaymanRR2 backgrounds occasion...
StapleButter
2017-04-12
*
|
better wifi stub
StapleButter
2017-04-12
*
|
make ROM command handling accurate, remove gross DMA hack.
StapleButter
2017-04-11
*
|
fix addressing for tiny EEPROM.
StapleButter
2017-04-11
*
|
bypass first save command byte when it's zero. for Pokémon games.
StapleButter
2017-04-10
*
|
* always render normal BG/OBJ graphics (even if they're not getting displayed...
StapleButter
2017-04-10
*
|
some attempt at actually stubbing out wifi. except it won't fucking work.
StapleButter
2017-04-10
*
|
box test, pos test, vec test
StapleButter
2017-04-09
*
|
* more accurate flags (push/pop busy, test busy, vertex/poly overflow)
StapleButter
2017-04-09
*
|
* fix bug with 0-line tall windows (would be enabled for the whole screen)
StapleButter
2017-04-09
*
|
windows!
StapleButter
2017-04-09
*
|
* sound capture from left/right mixers
StapleButter
2017-04-08
*
|
* stub more wifi crap
StapleButter
2017-04-07
*
|
* PCM8, PCM16, ADPCM, white noise
StapleButter
2017-04-07
*
|
preliminary audio. only supports PSG (and handles all channels as such). drop...
StapleButter
2017-04-06
*
|
start SPU work
StapleButter
2017-04-06
*
|
* bump version number
StapleButter
2017-04-04
|
/
*
allow crapoed THUMB hireg ADD/CMP/MOV
StapleButter
2017-03-31
*
allow 16/32 bit writes and reads to the gamecard command registers.
StapleButter
2017-03-31
*
one last fix
StapleButter
2017-03-30
[next]