Commit message (Expand) | Author | Age | |
---|---|---|---|
* | fix bug that occured when a flush command was sent between lines 192 and 215 | StapleButter | 2017-03-21 |
* | always apply matrix push/pop/store/restore to the vector matrix stack, even i... | StapleButter | 2017-03-21 |
* | start 3D rendering at scanline 215. fixes Worms2D. | StapleButter | 2017-03-21 |
* | fix that bug where NSMB's backgrounds lagged one frame behind | StapleButter | 2017-03-21 |
* | fix bug that happened when HDMA got interrupted (or any repeating DMA, for th... | StapleButter | 2017-03-21 |
* | * more accurate direct boot | StapleButter | 2017-03-21 |
* | implement some obscure DMA types | StapleButter | 2017-03-20 |
* | make timers not suck. fixes issues (Worms2 intro FMV plays at the right speed... | StapleButter | 2017-03-20 |
* | input, with hardcoded (but not retarded) key mappings. | StapleButter | 2017-03-20 |
* | make ROM path not be hardcoded. | StapleButter | 2017-03-19 |
* | begin work on wxWidgets+SDL interface | StapleButter | 2017-03-19 |
* | reorganize repo, move shit around | StapleButter | 2017-03-16 |