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melonDS
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modified version of melonDS used for school/vsr
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*
fix bug that occured when a flush command was sent between lines 192 and 215
StapleButter
2017-03-21
*
always apply matrix push/pop/store/restore to the vector matrix stack, even i...
StapleButter
2017-03-21
*
start 3D rendering at scanline 215. fixes Worms2D.
StapleButter
2017-03-21
*
fix that bug where NSMB's backgrounds lagged one frame behind
StapleButter
2017-03-21
*
fix bug that happened when HDMA got interrupted (or any repeating DMA, for th...
StapleButter
2017-03-21
*
* more accurate direct boot
StapleButter
2017-03-21
*
implement some obscure DMA types
StapleButter
2017-03-20
*
make timers not suck. fixes issues (Worms2 intro FMV plays at the right speed...
StapleButter
2017-03-20
*
input, with hardcoded (but not retarded) key mappings.
StapleButter
2017-03-20
*
make ROM path not be hardcoded.
StapleButter
2017-03-19
*
begin work on wxWidgets+SDL interface
StapleButter
2017-03-19
*
reorganize repo, move shit around
StapleButter
2017-03-16
*
64-bit build. make library paths not absolute.
StapleButter
2017-03-16
*
* support for culling polygons that clip through the far plane
StapleButter
2017-03-16
*
move viewport transform to polygon setup
StapleButter
2017-03-16
*
fix texcoord bugs. misc shit.
StapleButter
2017-03-16
*
* fix missing 3D line
StapleButter
2017-03-16
*
fix alphatest. alphablending.
StapleButter
2017-03-15
*
fixes to matrix stacks. has yet to be checked tho.
StapleButter
2017-03-15
*
first attempt at lighting
StapleButter
2017-03-15
*
less shitty texture mapping. alpha test, sort of.
StapleButter
2017-03-15
*
start work on polygon edges and shit
StapleButter
2017-03-13
*
* vecmatrix read
StapleButter
2017-03-07
*
mostly fix culling
StapleButter
2017-03-07
*
horizontal scrolling for 3D layer
StapleButter
2017-03-07
*
proper clear-plane support, including bitmap mode
StapleButter
2017-03-07
*
* perspective-correct Z interpolation
StapleButter
2017-03-06
*
fix shitty texture mapping
StapleButter
2017-03-06
*
less derpy texture mapping
StapleButter
2017-03-06
*
* direct color textures.
StapleButter
2017-03-06
*
make NEG update flags correctly (oops).
StapleButter
2017-03-06
*
remove unneeded files. will stop melonDS.depend from polluting commit diffs.
StapleButter
2017-03-04
*
temp. hack preventing evil out-of-bounds write
StapleButter
2017-03-04
*
don't blend semitransparent sprites with everything
StapleButter
2017-03-04
*
* fix a few bugs related to 2D GPU registers (so there are atleast some of th...
StapleButter
2017-03-04
*
support 16-bit writes to rotscale reference point registers
StapleButter
2017-03-04
*
fix behavior for rotscale BG reference points
StapleButter
2017-03-04
*
confirm that 2D brightness-up effect does x=x+(63-x)*factor
StapleButter
2017-03-04
*
* fixes to GXFIFO IRQ. refine IRQ support a bit.
StapleButter
2017-03-03
*
* color special effects (fade, blending)
StapleButter
2017-03-02
*
* compressed textures (asfafdgasfgadf)
StapleButter
2017-03-02
*
textures.
StapleButter
2017-03-02
*
support for non-rotscaled bitmap sprites
StapleButter
2017-03-01
*
* display capture
StapleButter
2017-03-01
*
no master brightness when screen is disabled.
StapleButter
2017-03-01
*
master brightness
StapleButter
2017-03-01
*
* slightly better 3D polygons.
StapleButter
2017-02-28
*
also keep track of texture attributes
StapleButter
2017-02-28
*
calculate texture coordinates
StapleButter
2017-02-28
*
dumb copypasta bug of the year.
StapleButter
2017-02-27
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