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melonDS
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modified version of melonDS used for school/vsr
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Author
Age
*
Check for write permissions for some key files (#1972)
Jaklyy
2024-02-07
*
Allow the user to choose the UI theme
Nadia Holmquist Pedersen
2024-02-07
*
Fix DSiWare detection (#1969)
Jesse Talavera
2024-02-01
*
Add MaxFPS setting
Nadia Holmquist Pedersen
2024-01-26
*
Add support for using a portable directory without special build flags. (#1956)
Steveice10
2024-01-24
*
also add writes while we're at it, we know Gericom's gonna abuse them someday :P
Arisotura
2024-01-17
*
add missing 8/16-bit reads to ROMCnt and ROM SPICnt
Arisotura
2024-01-17
*
Don't reset the VRAM cache if saving a state (#1944)
Jesse Talavera
2024-01-08
*
Protect savestates while the threaded software renderer is running (#1864)
Jesse Talavera
2024-01-07
*
Reset the JIT when loading savestate (#1937)
Eric Warmenhoven
2024-01-03
*
Slight fixups with `FATStorage` (#1934)
Jesse Talavera
2024-01-03
*
TitleManagerDialog: Fix wrong color format
Nadia Holmquist Pedersen
2023-12-31
*
Resolve or silence some warnings (#1905)
Jesse Talavera
2023-12-28
*
integrate OSD into ScreenPanel and make it nicer
Arisotura
2023-12-28
*
sfjsh
Arisotura
2023-12-27
*
Add `alignas` specifiers to some arrays based on how they're accessed (#1933)
Jesse Talavera
2023-12-26
*
fix OSD scaling on hiDPI screens
Arisotura
2023-12-26
*
separate EmuThread to its own file
Arisotura
2023-12-26
*
Merge branch 'master' of github.com:melonDS-emu/melonDS
Arisotura
2023-12-26
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\
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*
Apply some quick hotfixes (#1931)
Jesse Talavera
2023-12-26
|
*
Don't call Reset on nullptr
Nadia Holmquist Pedersen
2023-12-26
|
*
"Incorrectly" link libslirp to stop its broken build system fucking up
Nadia Holmquist Pedersen
2023-12-26
|
*
Screen.cpp: include missing headers
Nadia Holmquist Pedersen
2023-12-26
*
|
start cleaning up: move OpenGL stuff out of EmuThread
Arisotura
2023-12-26
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/
*
oops
Arisotura
2023-12-25
*
add convenience method to Window class for OSD messages
Arisotura
2023-12-25
*
move MainWindow and Screen stuff to separate files; WIP
Arisotura
2023-12-24
*
Support GBA .sav file with appended .rtc (#1927)
Samuel Magnan
2023-12-24
*
fix possible crash
Arisotura
2023-12-23
*
do not access NDS object emulation is paused
RSDuck
2023-12-22
*
Don't try to call transferLayout on non-GL ScreenPanel
Nadia Holmquist Pedersen
2023-12-22
*
Attempt to get rid of leftover QSharedMemory instance after crash
Nadia Holmquist Pedersen
2023-12-22
*
Reset DS object directly after creation
RSDuck
2023-12-21
*
call Reset on 3D renderer object
RSDuck
2023-12-21
*
Check Q_OS_UNIX define instead
Nadia Holmquist Pedersen
2023-12-20
*
Fix generic icon when using Wayland
Daniel Simon
2023-12-20
*
Wrap the `EnableJIT` initialization in an `#ifdef` (#1922)
Jesse Talavera
2023-12-20
*
Set `NDS::EnableJIT` in the constructor (#1921)
Jesse Talavera
2023-12-19
*
Fix an incorrect use of `std::move` (#1919)
Jesse Talavera
2023-12-16
*
Add a call to `std::move` that I missed (#1917)
Jesse Talavera
2023-12-15
*
Simplify the SRAM's representation in `NDSCartArgs` (#1914)
Jesse Talavera
2023-12-15
*
Fix detection of native NDS ARM BIOS images (#1910)
Jesse Talavera
2023-12-15
*
Make the initial 3D renderer configurable via `NDSArgs` (#1913)
Jesse Talavera
2023-12-15
*
Support emulating R4 Revolution/M3DS Simply cartridges. (#1854)
Adrian Siekierka
2023-12-15
*
Sprinkle `const` around where appropriate (#1909)
Jesse Talavera
2023-12-12
*
fix default emu settings tab (#1912)
Jaklyy
2023-12-12
*
Fix some conflicts with windows.h in some configurations
Nadia Holmquist Pedersen
2023-12-11
*
hopefully reset all GPU3D attributes properly
RSDuck
2023-12-08
*
Fix GBA<->DS comm not working when using FreeBIOS
Nadia Holmquist Pedersen
2023-12-08
*
Don't try to poke at the header on deinit if MPQueue is nullptr
Nadia Holmquist Pedersen
2023-12-08
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